Please show your support by white listing us in your adblocker.
We cannot afford to run this site if everybody continues to block our ONLY revenue stream.

Vladimir Top has a win rate 45.48% for Platinum+ players whilst the very best Vladimir's are earning a win rate of 53.27% with the average rank of these top players being in Diamond III.

LoLalytics ranks Vladimir at 57 amongst Top champions earning a tier grade of Silver.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Vladimir, the win rate and average rank of the best Vladimir players.

Vladimir
Counter Picks

Poppy

Garen

Ryze

Malphite

Jax

Kayle

Olaf

Teemo

Fiora

Win 53.22% 52.99% 52.76% 52.73% 50.46% 49.76% 49.57% 47.73% 47.21%
Pick 3.76% 1.76% 1.34% 2.60% 1.70% 1.10% 0.60% 1.74% 3.95%
Vladimir
Countered By

Yorick

Jarvan IV

Wukong

Quinn

Darius

Jayce

Riven

Akali

Singed

Win 35.51% 37.07% 38.73% 39.26% 39.86% 40.35% 41.10% 41.96% 42.57%
Pick 1.13% 0.61% 1.07% 0.86% 6.74% 4.50% 6.14% 0.59% 3.15%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Win 45.45% 44.38% 46.95% 48.87%
Pick 85.84% 68.44% 34.15% 10.50%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
450

Doran's Shield

+80 Health

Passive: Restores 6 Health every 5 seconds.
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
435

Amplifying Tome

+20 Ability Power
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
400

Ruby Crystal

+150 Health
Win 45.54% 45.80% 43.85% 47.27% 42.38% 49.26% 46.07% 51.20% 48.33%
Pick 89.37% 74.31% 55.35% 20.42% 13.36% 9.90% 9.64% 7.24% 6.46%
First Item
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 45.78% 40.39% 44.37% 49.45% 45.41% 50.56% 60.17%
Pick 54.76% 12.62% 12.42% 10.07% 2.12% 1.88% 1.24%
Time 13 min 15 min 14 min 14 min 14 min 15 min 17 min
Boots
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 45.57% 50.07% 46.16% 40.06% 47.63%
Pick 61.72% 18.75% 6.37% 5.05% 5.00%
Time 14 min 16 min 19 min 16 min 16 min
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
Win 49.44% 47.29% 47.01% 48.16% 50.26% 49.46% 62.96% 54.22%
Pick 22.03% 20.93% 17.51% 12.83% 3.98% 3.41% 2.70% 1.62%
Time 20 min 21 min 21 min 21 min 21 min 22 min 23 min 21 min
Third Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
Win 52.99% 51.70% 51.39% 52.53% 60.46% 56.25% 58.87% 54.74%
Pick 14.43% 13.92% 12.83% 4.68% 4.38% 4.21% 3.91% 2.94%
Time 27 min 27 min 27 min 27 min 28 min 27 min 27 min 27 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 58.88% 56.21% 57.58% 60.47% 63.12% 61.50% 56.53%
Pick 5.72% 5.30% 4.82% 4.27% 4.05% 3.29% 2.09%
Time 32 min 33 min 33 min 32 min 33 min 33 min 33 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 61.40% 56.04% 61.81% 60.80%
Pick 2.26% 2.05% 1.34% 1.05%
Time 38 min 39 min 39 min 38 min
Popular Items
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 46.74% 47.98% 51.31% 48.94% 56.64% 60.99% 55.48% 53.37% 61.57%
Pick 71.43% 53.92% 52.11% 48.07% 14.97% 14.93% 14.31% 12.97% 3.02%
Time 15 min 23 min 22 min 22 min 30 min 30 min 27 min 25 min 26 min
Winning Items
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 61.57% 60.99% 56.93% 56.64% 55.48% 53.37% 51.31% 48.94% 47.98%
Pick 3.02% 14.93% 1.44% 14.97% 14.31% 12.97% 52.11% 48.07% 53.92%
Time 26 min 30 min 36 min 30 min 27 min 25 min 22 min 22 min 23 min
Abilities
Skill Order Win Pick
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
54.38% 58.21%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
53.08% 14.25%
Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
55.09% 11.41%
Q
W
Q
E
Q
R
Q
E
Q
E
R
E
E
W
W
53.50% 5.25%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.59 ability power +0.95 attack damage +1.13 Lethality / +0.62 Magic Penetration
Win 45.71% 41.93% 42.60% 52.61%
Pick 86.39% 5.73% 3.48% 2.12%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 44.27% 47.40% 46.04% 44.97%
Pick 54.18% 37.68% 5.45% 3.66%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist -0.09% cooldowns per level (-1.67% at champion level 18) +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18)
Win 44.45% 47.28% 45.02% 48.44%
Pick 40.43% 29.67% 27.03% 13.01%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Movement Speed

+1.5% movement speed

Greater Quintessence of Spell Vamp

+2% Spellvamp.
+4.95 ability power +1.5% movement speed +2% Spellvamp.
Win 44.92% 48.05% 41.53%
Pick 71.11% 9.57% 1.24%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
40.74%
2.13%

Sorcery

+2.0% increased Ability damage
45.94%
77.25%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
45.89%
24.77%

Feast

Killing a unit restores 20 Health (30 second cooldown)
45.75%
43.38%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
46.02%
11.09%

Vampirism

+2.0% Lifesteal and Spell Vamp
44.28%
35.75%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
47.25%
49.43%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
46.65%
19.70%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
46.34%
29.98%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
44.81%
29.15%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
46.16%
35.51%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
45.95%
35.83%

Wanderer

+3% Movement Speed out of combat
45.09%
22.96%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
45.20%
54.87%

Runic Affinity

Buffs from neutral monsters last 15% longer
39.67%
1.58%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
42.16%
14.46%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
45.87%
59.51%

Merciless

Deal 5% increased damage to champions below 40% Health
45.39%
72.17%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
39.39%
3.99%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
44.23%
4.92%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
42.28%
4.43%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
45.32%
65.92%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
45.47%
28.53%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
45.54%
33.17%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
45.23%
34.54%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
46.07%
25.68%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.
41.55%
1.15%

Recovery

+2.0 Health per 5 seconds
45.88%
35.72%

Unyielding

+5% Bonus Armor and Magic Resist
45.32%
10.11%

Explorer

+15 Movement Speed in Brush and River
48.18%
9.26%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
45.15%
33.13%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
43.47%
2.94%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
45.98%
40.08%

Veteran's Scars

+50 Health
43.60%
5.43%

Insight

Reduces the cooldown of Summoner Spells by 15%
45.58%
34.39%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
46.06%
8.00%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
46.56%
2.52%

Swiftness

+15% Tenacity and Slow Resist
42.40%
1.49%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
39.92%
1.36%

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

36,651

Vladimir Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Vladimir's Wordwide

53.27% Win Rate

Analyzing 734 games played by the top 50 Vladimir players worldwide over the last 7 days. The average rank of the top Vladimir's was Diamond III.

Taking into account win rate and summoner rank Vladimir is ranked 87 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Vladimir to be elegible.

Click Here for a Complete List of Champions

Best Vladimir Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
60.66% 61
2
54.48% 134
3
I
58.91% 202
4
60.87% 69
5
II
77.44% 133
6
55.36% 112
7
I
55.91% 127
8
55.14% 107
9
I
56.50% 177
10
II
58.72% 109
11
II
56.46% 147
12
I
54.39% 114
13
III
58.47% 118
14
III
63.03% 119
15
II
57.33% 75
16
III
61.54% 104
17
I
55.17% 58
18
II
61.82% 55
19
III
53.85% 117
20
III
51.58% 316
21
IV
65.71% 70
22
IV
55.28% 360
23
IV
64.71% 68
24
IV
54.84% 62
25
III
51.67% 60
26
IV
52.51% 179
27
IV
58.82% 51
28
IV
60.78% 51
29
III
50.82% 61
30
IV
55.56% 54
31
V
58.87% 141
32
IV
51.72% 58
33
V
57.58% 66
34
V
61.04% 77
35
V
59.02% 61
36
V
54.12% 85
37
V
52.54% 59
38
III
50.98% 51
39
V
54.44% 90
40
V
62.16% 74
41
V
58.54% 82
42
V
66.67% 57
43
V
55.67% 97
44
V
55.36% 56
45
V
54.70% 117
46
V
52.43% 103
47
V
62.32% 69
48
V
51.39% 72
49
V
56.86% 51
50
V
50.39% 127

Click for Top 50 Expert Vladimir's

A minimum of 50 ranked games on Vladimir and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Vladimir Game Stats

Physical Damage: 1203 (5.66%)
Magic Damage: 19796 (93.22%)
True Damage: 236 (1.12%)
Total Damage Dealt: 21236
Total Damage Taken: 30019
Healing: 21033

Kills: 4.98
Deaths: 5.90
Assists: 6.17
Largest Kill Spree: 2.31
Gold: 11,573
CS: 187
Jungle CS: 6.10
Enemy Jungle: 3.40
Analyzed: 19,014

Vladimir Base Stats

Health: 609 (+84)
Health Regen: 7.605 (+0.6)
Mana: 2 (+0)
Mana Regen: 0 (+0)
Move Speed: 330
Attack Damage: 55 (+3)
Attack Speed: 0.625 (+2%)
Attack Range: 450
Armor: 26.3 (+3.3)
MR: 30 (+0)