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Viktor

the Machine Herald
Ban Rate 5.02%
Middle
100%
Win Rate
50.88%

Pick Rate
12.92%

Viktor Middle has a win rate 50.94% for Platinum+ players whilst the very best Viktor's are earning a win rate of 56.75% with the average rank of these top players being in Masters.

LoLalytics ranks Viktor at 2 amongst Middle champions earning a tier grade of Challenger.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Viktor, the win rate and average rank of the best Viktor players.

Viktor
Counter Picks

Ezreal

Vladimir

Yasuo

Ryze

Zed

Talon

Orianna

Katarina

Karma

Win 58.29% 55.88% 54.35% 53.86% 52.63% 52.17% 52.07% 52.01% 51.82%
Pick 1.02% 1.12% 4.32% 3.65% 3.24% 1.46% 8.44% 3.50% 1.14%
Viktor
Countered By

Ahri

Ziggs

LeBlanc

Xerath

Ekko

Vel'Koz

Malzahar

Twisted Fate

Annie

Win 46.99% 47.03% 47.27% 47.81% 47.99% 48.59% 48.61% 48.71% 48.87%
Pick 5.84% 1.48% 3.50% 1.75% 2.24% 1.70% 1.63% 4.08% 1.72%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Cleanse

Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Win 50.88% 51.22% 47.56% 52.73% 50.70% 50.67% 48.65% 50.18%
Pick 99.88% 72.77% 7.77% 5.78% 4.59% 4.58% 2.90% 1.63%
Starting Items
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Win 51.06% 51.04% 50.61% 51.64%
Pick 96.09% 92.04% 56.16% 40.25%
First Item
3000

Perfect Hex Core

+10 Ability Power per level
+25 Mana per level

UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 52.74% 54.93% 45.16% 47.54% 50.95% 46.83% 47.68%
Pick 64.97% 13.15% 6.02% 3.90% 2.52% 2.20% 1.36%
Time 15 min 19 min 18 min 17 min 19 min 18 min 19 min
Boots
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 53.20% 51.17% 49.16%
Pick 52.69% 38.87% 1.22%
Time 16 min 18 min 18 min
Second Item
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
3000

Perfect Hex Core

+10 Ability Power per level
+25 Mana per level

UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 57.65% 55.16% 57.99% 51.74% 54.80% 53.23% 50.09% 59.13%
Pick 39.48% 16.67% 7.43% 6.68% 3.79% 2.99% 2.90% 1.21%
Time 22 min 23 min 23 min 22 min 22 min 23 min 23 min 25 min
Third Item
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3000

Perfect Hex Core

+10 Ability Power per level
+25 Mana per level

UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 63.90% 59.21% 55.84% 62.97% 55.31% 58.70% 58.32% 59.25% 60.62%
Pick 15.93% 13.26% 6.83% 5.56% 4.43% 3.93% 3.27% 1.79% 1.58%
Time 28 min 28 min 28 min 30 min 29 min 29 min 28 min 28 min 29 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 60.80% 64.00% 64.39% 57.67% 61.54% 59.93%
Pick 9.10% 5.85% 4.55% 3.41% 1.88% 1.04%
Time 33 min 35 min 34 min 34 min 34 min 34 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 61.41% 62.71% 58.12%
Pick 2.69% 2.64% 1.42%
Time 39 min 40 min 39 min
Popular Items
3000

Perfect Hex Core

+10 Ability Power per level
+25 Mana per level

UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 53.55% 57.55% 61.49% 58.70% 51.30% 62.74% 53.81% 53.50% 55.64%
Pick 86.43% 68.07% 31.60% 19.63% 17.36% 15.92% 14.65% 10.32% 7.10%
Time 17 min 23 min 27 min 32 min 23 min 33 min 29 min 22 min 26 min
Winning Items
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3000

Perfect Hex Core

+10 Ability Power per level
+25 Mana per level

UNIQUE Passive - Glorious Evolution: Viktor has reached the pinnacle of his power, upgrading Chaos Storm in addition to his basic spells.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 62.74% 61.49% 58.70% 57.55% 55.64% 53.81% 53.55% 53.50% 51.30%
Pick 15.92% 31.60% 19.63% 68.07% 7.10% 14.65% 86.43% 10.32% 17.36%
Time 33 min 27 min 32 min 23 min 26 min 29 min 17 min 22 min 23 min
Abilities
Skill Order Win Pick
Q
E
E
W
E
R
E
E
Q
E
Q
Q
W
R
Q
54.03% 4.35%
Q
E
E
W
E
R
E
E
Q
Q
E
W
Q
R
Q
55.43% 2.74%
Q
E
E
W
E
R
E
E
Q
E
Q
Q
R
W
Q
53.13% 2.57%
Q
E
W
E
E
R
E
E
Q
E
Q
Q
W
R
Q
52.36% 2.55%
Q
E
E
W
E
R
E
E
Q
Q
E
Q
W
R
Q
57.13% 2.40%
Q
E
E
W
E
R
E
E
Q
E
Q
W
Q
R
Q
62.49% 2.14%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration

Greater Mark of Attack Damage

+0.95 attack damage
+0.87 magic penetration +0.59 ability power +1.13 Lethality / +0.62 Magic Penetration +0.95 attack damage
Win 51.23% 47.13% 49.88% 46.70%
Pick 90.93% 3.77% 2.53% 2.48%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 49.72% 52.45% 49.86% 48.72%
Pick 50.02% 45.78% 3.67% 2.02%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist -0.09% cooldowns per level (-1.67% at champion level 18) +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18)
Win 50.70% 52.97% 49.31% 52.38%
Pick 62.09% 31.73% 14.06% 11.28%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +1.5% movement speed
Win 50.99% 51.21%
Pick 90.19% 2.16%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
47.20%
2.34%

Sorcery

+2.0% increased Ability damage
51.03%
94.73%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
50.95%
26.12%

Feast

Killing a unit restores 20 Health (30 second cooldown)
51.05%
65.66%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
49.59%
4.99%

Vampirism

+2.0% Lifesteal and Spell Vamp
51.31%
33.52%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
51.21%
81.04%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
50.77%
28.49%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
50.98%
45.21%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
51.16%
22.75%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
49.60%
5.14%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 4 seconds (max 10 stacks)and increase your AD by 1-6 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
49.65%
5.21%

Wanderer

+3% Movement Speed out of combat
49.69%
20.66%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
51.20%
79.40%

Runic Affinity

Buffs from neutral monsters last 15% longer
50.73%
6.29%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
50.45%
58.13%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
51.69%
34.73%

Merciless

Deal 5% increased damage to champions below 40% Health
51.09%
89.31%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
51.30%
27.61%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
49.94%
3.35%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
48.16%
3.19%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
51.04%
92.52%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
51.31%
80.74%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
49.09%
13.86%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
48.90%
1.96%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
51.05%
92.20%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
48.72%
3.34%

Unyielding

+5% Bonus Armor and Magic Resist

Explorer

+15 Movement Speed in Brush and River
49.10%
1.03%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
48.05%
2.76%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
49.04%
2.25%

Veteran's Scars

+50 Health
48.38%
1.78%

Insight

Reduces the cooldown of Summoner Spells by 15%
48.99%
3.56%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.23

Last 7 Days Platinum+ Only

260,315

Viktor Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Viktor's Wordwide

56.75% Win Rate

Analyzing 756 games played by the top 500 Viktor players worldwide over the last 7 days. The average rank of the top Viktor's was Master.

Taking into account win rate and summoner rank Viktor is ranked 8 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Viktor to be elegible.

Click Here for a Complete List of Champions

Best Viktor Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
57.30% 370
2
70.89% 79
3
61.54% 52
4
59.68% 62
5
62.07% 116
6
55.00% 60
7
60.29% 68
8
52.00% 100
9
55.13% 78
10
52.60% 154
11
59.38% 96
12
55.97% 268
13
67.24% 58
14
57.41% 162
15
53.25% 154
16
53.75% 80
17
61.54% 78
18
55.93% 59
19
64.29% 70
20
53.09% 81
21
60.18% 113
22
51.79% 112
23
67.71% 96
24
58.72% 109
25
56.90% 58
26
56.25% 64
27
53.66% 123
28
51.41% 142
29
57.38% 61
30
55.70% 79
31
54.29% 70
32
58.21% 67
33
62.50% 56
34
51.92% 156
35
55.77% 52
36
58.82% 102
37
56.32% 87
38
57.89% 76
39
54.72% 53
40
55.88% 68
41
61.18% 85
42
55.74% 183
43
53.42% 73
44
62.22% 135
45
66.07% 56
46
50.94% 106
47
52.56% 78
48
55.15% 194
49
55.91% 93
50
57.69% 52

Click for Top 50 Expert Viktor's

A minimum of 50 ranked games on Viktor and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Viktor Game Stats

Physical Damage: 602 (2.51%)
Magic Damage: 23145 (96.56%)
True Damage: 220 (0.92%)
Total Damage Dealt: 23968
Total Damage Taken: 17882
Healing: 1765

Kills: 7.38
Deaths: 5.96
Assists: 6.71
Largest Kill Spree: 3.50
Gold: 12,483
CS: 187
Jungle CS: 9.93
Enemy Jungle: 2.75
Analyzed: 260,315

Viktor Base Stats

Health: 594.04 (+78)
Health Regen: 8.49 (+0.65)
Mana: 374 (+50)
Mana Regen: 6.8 (+0.8)
Move Speed: 335
Attack Damage: 55.04 (+3)
Attack Speed: 0.658 (+2.11%)
Attack Range: 525
Armor: 26.72 (+4)
MR: 30 (+0)