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Twitch Jungle has a win rate 49.96% for Platinum+ players whilst the very best Twitch's are earning a win rate of 59.91% with the average rank of these top players being in Diamond II.

LoLalytics ranks Twitch at 9 amongst Jungle champions earning a tier grade of Diamond.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Twitch, the win rate and average rank of the best Twitch players.

Twitch
Counter Picks

Nidalee

Graves

Olaf

Elise

Gragas

Sejuani

Rengar

Rek'Sai

Nocturne

Win 57.01% 53.91% 53.22% 52.29% 51.90% 51.00% 50.61% 50.58% 50.14%
Pick 1.15% 3.92% 1.60% 2.98% 1.05% 1.37% 2.77% 1.26% 2.25%
Twitch
Countered By

Hecarim

Rammus

Shaco

Vi

Zac

Jax

Jarvan IV

Master Yi

Kha'Zix

Win 44.11% 44.63% 44.82% 44.96% 46.93% 47.33% 47.44% 48.64% 49.05%
Pick 4.69% 1.23% 2.98% 5.88% 3.35% 1.50% 1.27% 2.63% 5.28%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Win 49.96% 49.98% 45.68%
Pick 100.00% 97.64% 1.26%
Starting Items
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Hunter's Talisman

+150% Base Mana Regen while in Jungle

UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants special bonus experience.
Win 50.11% 50.05% 51.40% 49.45% 47.43% 49.79%
Pick 95.69% 91.21% 49.79% 41.97% 12.94% 1.96%
First Item
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
Win 51.51% 46.97% 48.34% 53.38% 48.04%
Pick 55.09% 27.59% 6.27% 5.25% 2.09%
Time 11 min 11 min 11 min 13 min 11 min
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 51.53% 50.21% 53.14% 50.64% 51.12%
Pick 69.27% 18.80% 3.21% 1.47% 1.13%
Time 16 min 14 min 18 min 23 min 19 min
Second Item
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Win 53.15% 48.27% 53.99% 58.26% 48.25%
Pick 63.80% 13.97% 6.16% 2.01% 1.98%
Time 19 min 21 min 22 min 17 min 20 min
Third Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
Win 59.48% 58.16% 56.37% 58.39% 58.47% 49.77% 65.27%
Pick 35.65% 12.83% 10.02% 1.73% 1.51% 1.36% 1.36%
Time 26 min 26 min 26 min 25 min 28 min 27 min 25 min
Fourth Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
2700

Mortal Reminder

+50 Attack Damage

UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration.
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
Win 64.87% 60.01% 67.35% 64.51% 69.42% 66.58% 64.80% 58.66% 62.57%
Pick 9.31% 5.96% 4.93% 4.35% 2.69% 2.30% 1.77% 1.16% 1.15%
Time 32 min 32 min 33 min 32 min 30 min 30 min 32 min 32 min 32 min
Fifth Item
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 66.38% 69.49% 66.09% 67.42% 65.86%
Pick 3.89% 2.28% 1.57% 1.21% 1.05%
Time 37 min 37 min 37 min 37 min 37 min
Popular Items
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
400

Hunter's Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants 1 charge.

(Killing a Large Monster at full charges will automatically consume the newest charge.)
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
Win 54.09% 51.81% 59.93% 54.07% 47.26% 46.76% 60.62% 66.27% 48.77%
Pick 83.05% 57.46% 52.67% 30.17% 28.65% 17.56% 12.04% 9.72% 6.73%
Time 20 min 11 min 27 min 25 min 12 min 7 min 33 min 33 min 12 min
Winning Items
3600

Essence Reaver

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Gain increasingly more Cooldown Reduction from Critical Strike Chance provided by other sources (maximum +20% additional Cooldown Reduction at 30% Critical Strike Chance).
UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
Win 70.42% 67.43% 66.27% 66.12% 64.59% 62.23% 61.12% 60.62% 60.31%
Pick 1.01% 5.94% 9.72% 5.37% 3.92% 3.20% 2.64% 12.04% 1.37%
Time 35 min 29 min 33 min 31 min 34 min 36 min 32 min 33 min 31 min
Abilities
Skill Order Win Pick
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
61.09% 39.33%
E
W
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
58.66% 12.51%
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
60.40% 11.62%
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
60.54% 4.41%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Lethality

+1.60 lethality
+0.95 attack damage +1.7% attack speed +1.60 lethality
Win 50.14% 50.41% 48.00%
Pick 85.76% 17.38% 3.05%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Attack Speed

+0.76% attack speed

Greater Seal of Attack Damage

+0.43 attack damage
+1 armor +1.33 health per level (+24 at champion level 18) +0.76% attack speed +0.43 attack damage
Win 49.96% 50.40% 51.48% 50.44%
Pick 93.38% 3.38% 1.98% 1.91%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Attack Speed

+0.64% attack speed

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
+1.34 magic resist +0.64% attack speed +0.16 magic resist per level (+3 at champion level 18) -0.09% cooldowns per level (-1.67% at champion level 18)
Win 49.27% 51.85% 50.53% 48.51%
Pick 65.22% 32.90% 14.70% 4.24%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage
+4.5% attack speed +2.25 attack damage
Win 50.93% 47.51%
Pick 62.96% 16.57%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
50.12%
95.80%

Sorcery

+2.0% increased Ability damage
46.72%
3.69%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
50.89%
62.42%

Feast

Killing a unit restores 20 Health (30 second cooldown)
48.57%
32.40%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
48.32%
4.43%

Vampirism

+2.0% Lifesteal and Spell Vamp
49.40%
76.01%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
52.12%
28.05%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
49.68%
40.76%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
50.96%
40.63%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
48.79%
17.65%

Battering Blows

+7% Armor Penetration
49.90%
84.75%

Piercing Thoughts

+7% Magic Penetration

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
48.53%
28.10%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
50.69%
55.93%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
43.33%
1.09%

Wanderer

+3% Movement Speed out of combat
49.83%
21.05%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
50.10%
70.55%

Runic Affinity

Buffs from neutral monsters last 15% longer
50.75%
51.00%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
48.14%
18.59%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
50.04%
21.32%

Merciless

Deal 5% increased damage to champions below 40% Health
50.17%
88.31%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
46.93%
2.60%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
51.38%
31.73%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
44.52%
1.19%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
49.42%
56.72%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
51.34%
13.38%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
51.00%
13.59%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
47.90%
7.36%

Unyielding

+5% Bonus Armor and Magic Resist
50.42%
3.74%

Explorer

+15 Movement Speed in Brush and River
47.83%
2.37%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
48.92%
8.10%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
47.09%
4.88%

Veteran's Scars

+50 Health
49.98%
4.99%

Insight

Reduces the cooldown of Summoner Spells by 15%
49.32%
7.13%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
43.78%
1.69%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.24

Last 7 Days Platinum+ Only

273,362

Twitch Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Twitch's Wordwide

59.91% Win Rate

Analyzing 1125 games played by the top 453 Twitch players worldwide over the last 7 days. The average rank of the top Twitch's was Diamond II.

Taking into account win rate and summoner rank Twitch is ranked 18 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Twitch to be elegible.

Click Here for a Complete List of Champions

Best Twitch Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
58.82% 102
2
69.10% 479
3
67.80% 59
4
58.49% 53
5
62.26% 53
6
52.00% 75
7
64.38% 73
8
86.57% 67
9
61.90% 189
10
55.71% 70
11
72.46% 69
12
62.64% 91
13
61.11% 72
14
63.38% 71
15
63.95% 86
16
61.54% 130
17
70.14% 144
18
55.36% 56
19
62.30% 61
20
57.14% 70
21
57.08% 212
22
67.50% 80
23
63.44% 93
24
61.54% 65
25
65.63% 64
26
65.14% 175
27
62.50% 88
28
66.67% 51
29
65.57% 122
30
65.57% 61
31
76.88% 199
32
64.91% 57
33
73.53% 68
34
62.75% 102
35
56.86% 51
36
53.48% 187
37
60.66% 61
38
63.39% 112
39
57.41% 162
40
55.77% 52
41
51.58% 95
42
56.72% 67
43
56.25% 160
44
51.85% 54
45
61.43% 70
46
64.91% 57
47
59.32% 118
48
53.25% 154
49
55.17% 58
50
55.56% 63

Click for Top 50 Expert Twitch's

A minimum of 50 ranked games on Twitch and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Twitch Game Stats

Physical Damage: 17379 (79.43%)
Magic Damage: 363 (1.66%)
True Damage: 4138 (18.91%)
Total Damage Dealt: 21882
Total Damage Taken: 25250
Healing: 6211

Kills: 9.67
Deaths: 7.65
Assists: 7.52
Largest Kill Spree: 3.79
Gold: 12,809
CS: 59
Jungle CS: 74
Enemy Jungle: 30
Analyzed: 47,594

Twitch Base Stats

Health: 606.08 (+81)
Health Regen: 6.605 (+0.6)
Mana: 327.2 (+40)
Mana Regen: 7.705 (+0.45)
Move Speed: 330
Attack Damage: 57.87 (+2.41)
Attack Speed: 0.679 (+3.38%)
Attack Range: 550
Armor: 26.04 (+3)
MR: 30 (+0)