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Tryndamere Top has a win rate 51.91% for Platinum+ players whilst the very best Tryndamere's are earning a win rate of 55.44% with the average rank of these top players being in Diamond III.

LoLalytics ranks Tryndamere at 12 amongst Top champions earning a tier grade of Diamond.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Tryndamere, the win rate and average rank of the best Tryndamere players.

Tryndamere
Counter Picks

Yorick

Garen

Ryze

Gangplank

Trundle

Illaoi

Rumble

Maokai

Swain

Win 57.14% 56.47% 56.24% 56.21% 56.17% 56.14% 54.78% 54.42% 54.39%
Pick 1.14% 2.16% 0.82% 5.83% 0.98% 1.98% 1.32% 3.23% 1.10%
Tryndamere
Countered By

Quinn

Teemo

Pantheon

Rammus

Malphite

Gnar

Singed

Akali

Kled

Win 43.10% 44.22% 46.53% 46.63% 46.98% 47.06% 47.19% 47.94% 47.97%
Pick 0.75% 1.01% 1.84% 0.63% 3.43% 1.13% 2.60% 0.63% 1.37%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.
Win 52.10% 53.90% 48.98% 51.37% 50.17%
Pick 69.23% 58.78% 35.75% 31.91% 3.86%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
350

Long Sword

+10 Attack Damage
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
450

Doran's Shield

+80 Health

Passive: Restores 6 Health every 5 seconds.
UNIQUE Passive: Blocks 8 damage from single target attacks and spells from champions.
300

Cloth Armor

+15 Armor
Win 51.74% 51.70% 51.37% 53.30% 53.87% 46.72% 49.12% 50.70%
Pick 89.14% 71.46% 64.43% 30.45% 22.00% 5.19% 2.94% 1.18%
First Item
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 53.12% 47.91% 51.84% 58.06%
Pick 69.70% 12.43% 9.39% 1.39%
Time 13 min 15 min 13 min 16 min
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 52.14% 56.15% 52.47% 47.32% 54.22%
Pick 53.57% 18.88% 11.39% 6.56% 4.10%
Time 15 min 16 min 19 min 15 min 18 min
Second Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
Win 56.63% 52.26% 57.73% 53.08% 56.36% 55.27%
Pick 23.05% 21.27% 14.85% 11.01% 10.24% 1.25%
Time 22 min 21 min 19 min 21 min 20 min 21 min
Third Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2700

Mortal Reminder

+50 Attack Damage

UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
Win 60.48% 59.42% 59.14% 59.24% 52.48% 52.80% 56.03% 57.92%
Pick 20.79% 17.37% 5.81% 5.50% 2.87% 1.88% 1.78% 1.46%
Time 27 min 26 min 26 min 26 min 27 min 27 min 26 min 28 min
Fourth Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2700

Mortal Reminder

+50 Attack Damage

UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
Win 62.91% 60.24% 64.17% 57.44% 66.19% 62.12% 60.62% 62.46% 60.68%
Pick 7.78% 4.39% 4.30% 3.01% 2.82% 2.34% 1.98% 1.79% 1.68%
Time 31 min 32 min 31 min 32 min 31 min 31 min 32 min 32 min 32 min
Fifth Item
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2700

Mortal Reminder

+50 Attack Damage

UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 61.72% 60.00% 58.63% 59.79% 65.78% 57.87%
Pick 2.41% 1.84% 1.46% 1.43% 1.39% 1.27%
Time 37 min 36 min 36 min 37 min 36 min 36 min
Popular Items
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2700

Mortal Reminder

+50 Attack Damage

UNIQUE Passive - Executioner: Physical damage inflicts Grievous Wounds on enemy champions for 5 seconds.
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
Win 53.22% 54.51% 59.07% 57.41% 58.21% 57.12% 55.87% 59.67% 59.12%
Pick 83.15% 56.32% 54.45% 34.47% 20.15% 10.31% 7.24% 5.14% 4.99%
Time 15 min 22 min 25 min 21 min 24 min 30 min 31 min 35 min 33 min
Winning Items
3500

Death's Dance

+75 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: Dealing physical damage heals for 15% of the damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 63.09% 60.83% 60.14% 59.83% 59.83% 59.67% 59.23% 59.12% 59.07%
Pick 2.12% 2.06% 4.86% 2.14% 1.50% 5.14% 1.73% 4.99% 54.45%
Time 26 min 26 min 31 min 27 min 26 min 35 min 30 min 33 min 25 min
Abilities
Skill Order Win Pick
E
Q
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
57.61% 16.24%
E
Q
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
59.60% 14.14%
E
Q
Q
W
Q
R
Q
E
Q
E
E
E
W
W
W
60.80% 13.76%
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
54.20% 10.46%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
52.99% 3.76%
E
Q
W
Q
Q
R
Q
E
Q
E
E
E
W
W
W
60.48% 3.52%
E
Q
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
57.57% 2.92%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Lethality

+1.60 lethality

Greater Mark of Critical Chance

+0.93% critical chance
+0.95 attack damage +1.7% attack speed +1.60 lethality +0.93% critical chance
Win 52.08% 52.26% 47.88% 49.78%
Pick 77.39% 22.09% 2.45% 1.27%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.16 armor per level (+3 at champion level 18) +8 health
Win 52.21% 51.12% 52.27% 50.63%
Pick 89.79% 5.54% 2.20% 1.91%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Attack Speed

+0.64% attack speed
+1.34 magic resist -0.09% cooldowns per level (-1.67% at champion level 18) +0.16 magic resist per level (+3 at champion level 18) +0.64% attack speed
Win 51.25% 55.16% 52.51% 52.01%
Pick 54.24% 22.72% 19.52% 17.76%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Life Steal

+1.5% Life Steal.
+4.5% attack speed +2.25 attack damage +1.5% Life Steal.
Win 52.61% 50.22% 48.30%
Pick 60.71% 15.65% 1.36%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
52.06%
97.06%

Sorcery

+2.0% increased Ability damage
47.80%
2.57%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
52.31%
68.76%

Feast

Killing a unit restores 20 Health (30 second cooldown)
51.34%
29.83%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies

Vampirism

+2.0% Lifesteal and Spell Vamp
50.19%
56.47%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
54.09%
47.04%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
50.92%
31.17%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
53.07%
44.13%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
51.35%
24.08%

Battering Blows

+7% Armor Penetration
52.10%
94.58%

Piercing Thoughts

+7% Magic Penetration

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
49.36%
27.12%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
53.22%
67.48%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

Wanderer

+3% Movement Speed out of combat
49.71%
11.64%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
51.70%
33.26%

Runic Affinity

Buffs from neutral monsters last 15% longer
49.28%
1.55%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
47.20%
5.76%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
51.92%
37.11%

Merciless

Deal 5% increased damage to champions below 40% Health
51.37%
43.52%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
48.29%
4.27%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
53.81%
9.57%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
50.90%
29.93%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
50.36%
2.55%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
53.83%
1.11%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
48.33%
2.11%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
52.42%
48.07%

Unyielding

+5% Bonus Armor and Magic Resist
51.97%
8.99%

Explorer

+15 Movement Speed in Brush and River
51.80%
4.51%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
52.41%
47.93%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
52.40%
4.06%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
52.65%
46.37%

Veteran's Scars

+50 Health
51.10%
9.97%

Insight

Reduces the cooldown of Summoner Spells by 15%
52.04%
40.61%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
53.91%
12.14%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
51.24%
3.14%

Swiftness

+15% Tenacity and Slow Resist
47.34%
1.39%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)
47.01%
1.49%

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

63,917

Tryndamere Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Tryndamere's Wordwide

55.44% Win Rate

Analyzing 2756 games played by the top 150 Tryndamere players worldwide over the last 7 days. The average rank of the top Tryndamere's was Diamond III.

Taking into account win rate and summoner rank Tryndamere is ranked 61 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Tryndamere to be elegible.

Click Here for a Complete List of Champions

Best Tryndamere Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
77.78% 126
2
59.02% 205
3
65.12% 86
4
51.43% 70
5
56.04% 273
6
59.79% 97
7
65.52% 58
8
58.88% 214
9
57.49% 207
10
59.35% 123
11
57.66% 111
12
55.63% 311
13
53.95% 76
14
53.33% 180
15
I
70.49% 61
16
I
62.96% 189
17
I
51.52% 528
18
I
55.43% 184
19
I
55.37% 121
20
I
57.81% 64
21
I
56.14% 114
22
I
56.88% 109
23
I
59.05% 105
24
I
58.75% 80
25
II
51.60% 281
26
II
51.95% 231
27
II
58.57% 210
28
II
67.35% 98
29
II
55.14% 185
30
III
66.42% 134
31
II
54.61% 152
32
II
59.85% 137
33
II
56.25% 144
34
II
60.18% 113
35
II
54.92% 122
36
II
59.42% 69
37
II
58.82% 68
38
III
72.29% 83
39
II
58.14% 129
40
IV
60.34% 179
41
II
50.63% 79
42
II
56.03% 116
43
IV
61.38% 145
44
IV
62.42% 157
45
III
53.64% 220
46
III
52.39% 376
47
IV
60.00% 130
48
IV
61.48% 135
49
III
56.98% 179
50
III
59.17% 120

Click for Top 50 Expert Tryndamere's

A minimum of 50 ranked games on Tryndamere and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Tryndamere Game Stats

Physical Damage: 16081 (87.23%)
Magic Damage: 1564 (8.49%)
True Damage: 789 (4.28%)
Total Damage Dealt: 18435
Total Damage Taken: 33803
Healing: 8039

Kills: 6.29
Deaths: 6.00
Assists: 4.13
Largest Kill Spree: 2.81
Gold: 13,150
CS: 212
Jungle CS: 20
Enemy Jungle: 14
Analyzed: 54,022

Tryndamere Base Stats

Health: 723.64 (+98)
Health Regen: 9.41 (+0.9)
Mana: 100 (+0)
Mana Regen: 0 (+0)
Move Speed: 345
Attack Damage: 64.576 (+3.2)
Attack Speed: 0.67 (+2.9%)
Attack Range: 125
Armor: 27.208 (+3.1)
MR: 33.35 (+1.25)