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Teemo Jungle has a win rate 44.81% for Platinum+ players whilst the very best Teemo's are earning a win rate of 53.90% with the average rank of these top players being in Diamond III.

LoLalytics ranks Teemo at 54 amongst Jungle champions earning a tier grade of Silver.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Teemo, the win rate and average rank of the best Teemo players.

Teemo
Counter Picks

Nidalee

Master Yi

Rek'Sai

Xin Zhao

Kha'Zix

Shaco

Amumu

Graves

Jarvan IV

Win 56.52% 55.25% 53.01% 52.80% 50.13% 49.40% 49.26% 47.60% 47.31%
Pick 1.31% 3.13% 1.19% 1.79% 5.36% 2.37% 2.90% 3.87% 1.33%
Teemo
Countered By

Sejuani

Vi

Hecarim

Rammus

Ivern

Rengar

Twitch

Jax

Shyvana

Win 37.50% 37.69% 38.73% 38.82% 40.20% 40.20% 40.38% 42.00% 42.77%
Pick 1.26% 5.57% 4.50% 1.21% 1.46% 2.92% 1.49% 1.43% 4.94%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Flash

Teleports your champion a short distance toward your cursor's location.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.
Win 44.81% 44.97% 43.69% 45.00% 57.53%
Pick 100.00% 89.67% 7.13% 1.43% 1.04%
Starting Items
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Hunter's Talisman

+150% Base Mana Regen while in Jungle

UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants special bonus experience.
Win 45.31% 45.30% 46.88% 44.55% 39.29% 43.12%
Pick 90.71% 90.00% 51.97% 40.25% 11.60% 7.06%
First Item
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
Win 47.32% 41.08% 45.75% 43.97% 50.00% 56.63% 46.58%
Pick 36.72% 30.85% 12.62% 6.63% 3.89% 1.19% 1.04%
Time 11 min 12 min 12 min 12 min 14 min 12 min 16 min
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Win 45.83% 48.38% 48.01% 49.10% 45.86% 46.39% 42.48%
Pick 38.35% 18.96% 17.23% 7.97% 4.83% 2.37% 1.61%
Time 16 min 19 min 17 min 21 min 19 min 18 min 16 min
Second Item
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 50.63% 46.52% 46.79% 52.60% 49.57% 46.15% 45.58% 44.48% 45.75%
Pick 21.51% 17.23% 9.80% 7.14% 6.66% 5.39% 4.04% 4.02% 2.19%
Time 19 min 21 min 21 min 22 min 21 min 21 min 21 min 19 min 22 min
Third Item
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 54.61% 53.84% 51.45% 55.77% 53.50% 47.14% 53.96% 57.09% 55.51%
Pick 10.23% 10.06% 7.42% 5.94% 4.49% 4.00% 3.79% 3.63% 3.50%
Time 27 min 26 min 28 min 28 min 28 min 26 min 28 min 27 min 29 min
Fourth Item
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
Win 58.82% 59.23% 62.56% 55.77% 53.80% 58.93% 58.44% 55.33% 65.25%
Pick 4.37% 3.33% 3.02% 2.97% 2.63% 2.40% 2.20% 2.14% 1.69%
Time 32 min 33 min 33 min 34 min 33 min 33 min 32 min 34 min 34 min
Fifth Item
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
2500

Wit's End

+40% Attack Speed
+40 Magic Resist

UNIQUE Passive: Basic attacks deal 40 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 5 Magic Resist from the target on hit (stacks up to 5 times.)
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
Win 52.94% 56.10% 57.50% 68.06% 57.14%
Pick 1.21% 1.17% 1.14% 1.03% 1.00%
Time 36 min 41 min 37 min 36 min 40 min
Popular Items
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
3100

Frozen Mallet

+700 Health
+30 Attack Damage

UNIQUE Passive - Icy: Basic attacks slow the target's Movement Speed for 1.5 seconds on hit (40% slow for melee attacks, 30% slow for ranged attacks).
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
400

Hunter's Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants 1 charge.

(Killing a Large Monster at full charges will automatically consume the newest charge.)
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
Win 47.70% 51.65% 41.61% 52.07% 48.66% 44.22% 53.36% 54.31% 53.47%
Pick 39.18% 39.04% 32.28% 26.21% 24.61% 22.62% 19.12% 17.39% 14.19%
Time 12 min 22 min 12 min 26 min 23 min 7 min 27 min 27 min 27 min
Winning Items
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
Win 64.80% 59.60% 59.02% 58.84% 57.78% 57.45% 56.57% 56.41% 54.31%
Pick 1.79% 2.16% 3.80% 3.96% 1.29% 4.70% 1.41% 1.11% 17.39%
Time 33 min 37 min 35 min 27 min 13 min 35 min 32 min 34 min 27 min
Abilities
Skill Order Win Pick
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
51.57% 22.51%
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
52.01% 13.35%
E
Q
W
E
E
R
E
W
E
W
R
W
W
Q
Q
61.41% 7.60%
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
58.82% 6.65%
E
Q
E
W
E
R
E
W
E
W
R
W
W
Q
Q
62.22% 5.50%
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
54.48% 3.28%
Q
E
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
50.39% 3.10%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+1.7% attack speed +0.95 attack damage +0.87 magic penetration +1.13 Lethality / +0.62 Magic Penetration
Win 46.68% 45.04% 42.00% 43.27%
Pick 40.65% 36.45% 17.96% 4.99%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)

Greater Seal of Attack Speed

+0.76% attack speed
+1 armor +1.33 health per level (+24 at champion level 18) +0.16 armor per level (+3 at champion level 18) +0.76% attack speed
Win 44.85% 44.22% 46.82% 43.65%
Pick 80.84% 9.76% 4.27% 2.59%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Attack Speed

+0.64% attack speed
+1.34 magic resist +1.19 ability power +0.16 magic resist per level (+3 at champion level 18) +0.64% attack speed
Win 43.89% 46.87% 45.26% 44.49%
Pick 45.38% 28.32% 12.22% 11.27%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.5% attack speed +4.95 ability power +2.25 attack damage +1.5% movement speed
Win 46.43% 44.45% 39.07% 47.86%
Pick 35.80% 32.31% 7.97% 2.00%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
45.91%
67.71%

Sorcery

+2.0% increased Ability damage
43.37%
29.52%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
45.39%
54.59%

Feast

Killing a unit restores 20 Health (30 second cooldown)
45.24%
33.30%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
43.59%
8.69%

Vampirism

+2.0% Lifesteal and Spell Vamp
43.15%
40.57%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
46.62%
60.75%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
46.54%
32.05%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
45.11%
40.01%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
43.78%
23.66%

Battering Blows

+7% Armor Penetration
45.60%
32.15%

Piercing Thoughts

+7% Magic Penetration
46.39%
28.47%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
48.50%
3.33%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
45.49%
35.81%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
45.51%
14.16%

Wanderer

+3% Movement Speed out of combat
44.94%
23.18%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
44.23%
63.75%

Runic Affinity

Buffs from neutral monsters last 15% longer
46.02%
35.58%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
40.73%
16.88%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
44.70%
33.28%

Merciless

Deal 5% increased damage to champions below 40% Health
44.72%
76.36%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
40.43%
7.92%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
43.64%
29.87%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
42.80%
3.87%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
44.83%
48.74%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
44.44%
39.10%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
44.25%
4.84%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
46.53%
1.44%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
44.39%
42.27%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
46.93%
15.38%

Unyielding

+5% Bonus Armor and Magic Resist
40.29%
5.96%

Explorer

+15 Movement Speed in Brush and River
45.59%
3.89%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
45.59%
16.52%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
42.79%
5.74%

Veteran's Scars

+50 Health
45.60%
12.19%

Insight

Reduces the cooldown of Summoner Spells by 15%
47.25%
13.25%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
40.43%
2.69%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
33.04%
1.64%

Swiftness

+15% Tenacity and Slow Resist
34.75%
2.01%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).
34.95%
1.47%

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.24

Last 7 Days Platinum+ Only

137,089

Teemo Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Teemo's Wordwide

53.90% Win Rate

Analyzing 1089 games played by the top 321 Teemo players worldwide over the last 7 days. The average rank of the top Teemo's was Diamond III.

Taking into account win rate and summoner rank Teemo is ranked 116 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Teemo to be elegible.

Click Here for a Complete List of Champions

Best Teemo Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
64.66% 133
2
57.14% 63
3
57.90% 544
4
73.60% 125
5
52.69% 947
6
55.76% 746
7
53.61% 263
8
59.50% 442
9
58.99% 278
10
60.70% 374
11
52.78% 72
12
52.83% 53
13
53.19% 94
14
53.13% 96
15
54.95% 424
16
52.89% 225
17
58.56% 222
18
66.96% 115
19
54.55% 264
20
54.62% 379
21
60.34% 179
22
58.47% 472
23
I
52.17% 1108
24
I
71.15% 52
25
I
70.40% 223
26
I
58.93% 56
27
I
63.83% 188
28
I
67.50% 160
29
I
62.75% 51
30
I
66.67% 96
31
I
63.91% 133
32
I
58.10% 210
33
I
59.26% 54
34
I
57.75% 71
35
I
53.69% 203
36
I
67.21% 61
37
I
64.79% 71
38
I
54.89% 521
39
I
54.67% 75
40
I
58.02% 262
41
I
62.50% 56
42
I
55.38% 186
43
I
55.86% 290
44
I
56.00% 250
45
II
79.31% 87
46
I
58.76% 177
47
I
56.92% 260
48
II
55.34% 459
49
II
52.70% 556
50
II
53.13% 1276

Click for Top 50 Expert Teemo's

A minimum of 50 ranked games on Teemo and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Teemo Game Stats

Physical Damage: 6420 (30.21%)
Magic Damage: 13342 (62.79%)
True Damage: 1486 (7.00%)
Total Damage Dealt: 21249
Total Damage Taken: 25236
Healing: 6256

Kills: 6.73
Deaths: 7.22
Assists: 6.92
Largest Kill Spree: 2.72
Gold: 12,325
CS: 65
Jungle CS: 78
Enemy Jungle: 33
Analyzed: 6,998.00

Teemo Base Stats

Health: 597.76 (+82)
Health Regen: 6.39 (+0.65)
Mana: 307.2 (+40)
Mana Regen: 7.655 (+0.45)
Move Speed: 330
Attack Damage: 52.54 (+3)
Attack Speed: 0.69 (+3.38%)
Attack Range: 500
Armor: 28.05 (+3.75)
MR: 30 (+0)