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Shaco Jungle has a win rate 53.44% for Platinum+ players whilst the very best Shaco's are earning a win rate of 58.44% with the average rank of these top players being in Diamond III.

LoLalytics ranks Shaco at 3 amongst Jungle champions earning a tier grade of Challenger.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Shaco, the win rate and average rank of the best Shaco players.

Shaco
Counter Picks

Nidalee

Olaf

Gragas

Amumu

Kha'Zix

Elise

Master Yi

Graves

Sejuani

Win 62.83% 58.55% 58.19% 55.83% 55.48% 55.41% 55.22% 54.89% 54.04%
Pick 1.34% 1.73% 1.03% 2.45% 5.77% 2.86% 2.57% 3.75% 1.37%
Shaco
Countered By

Ivern

Shyvana

Vi

Rammus

Hecarim

Xin Zhao

Jax

Nocturne

Twitch

Win 49.16% 49.36% 49.37% 50.19% 50.59% 50.60% 50.63% 50.90% 51.65%
Pick 1.84% 4.70% 5.58% 1.05% 4.78% 1.98% 1.42% 1.99% 1.03%
Summoner Spells

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Flash

Teleports your champion a short distance toward your cursor's location.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.
Win 53.44% 54.05% 50.83% 53.32%
Pick 100.00% 78.05% 19.01% 1.98%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
350

Hunter's Talisman

+150% Base Mana Regen while in Jungle

UNIQUE Passive - Tooth: Damaging a monster with a spell or attack steals 25 Health over 5 seconds. Killing monsters grants special bonus experience.
150

Rejuvenation Bead

+50% Base Health Regen
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
Win 53.52% 53.65% 53.68% 51.65% 52.63% 56.86% 50.92%
Pick 92.13% 90.52% 84.85% 11.16% 9.50% 2.01% 1.90%
First Item
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
2625

Enchantment: Bloodrazor

+50% Attack Speed

UNIQUE Passive: Basic attacks deal 4% of the target's maximum Health in bonus physical damage (max 75 vs. monsters and minions) on hit.
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards (90 second cooldown).
2625

Enchantment: Cinderhulk

+400 Health
+15% Bonus Health

UNIQUE Passive - Immolate: Deals 7 (+2 per champion level) magic damage a second to nearby enemies while in combat. Deals 100% bonus damage to monsters.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
Win 50.38% 54.60% 53.56% 55.56% 57.69% 58.27% 56.72% 57.67% 56.28%
Pick 31.95% 18.45% 15.36% 9.59% 3.42% 2.48% 2.39% 2.05% 1.84%
Time 13 min 12 min 13 min 12 min 16 min 13 min 18 min 12 min 17 min
Boots
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 52.35% 56.46% 56.73% 54.82% 55.51% 54.27% 55.05%
Pick 40.24% 13.78% 12.48% 11.70% 7.39% 5.56% 4.23%
Time 13 min 18 min 17 min 17 min 17 min 21 min 19 min
Second Item
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards (90 second cooldown).
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Win 57.92% 52.73% 54.57% 54.93% 52.22% 56.52% 56.47% 57.56% 56.38%
Pick 17.81% 11.22% 9.66% 9.53% 5.32% 4.50% 4.38% 3.89% 2.81%
Time 22 min 22 min 22 min 21 min 21 min 19 min 23 min 22 min 22 min
Third Item
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards (90 second cooldown).
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
3500

Titanic Hydra

+450 Health
+35 Attack Damage
+100% Base Health Regen

UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
Win 61.38% 59.10% 57.76% 59.95% 58.22% 57.91% 61.91% 58.08% 61.22%
Pick 10.06% 7.33% 6.74% 5.11% 4.43% 2.64% 2.25% 2.04% 1.93%
Time 28 min 29 min 28 min 28 min 29 min 28 min 28 min 28 min 28 min
Fourth Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards (90 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Win 64.29% 65.44% 63.50% 63.30% 62.48% 63.41% 61.78% 65.10% 63.72%
Pick 3.97% 2.94% 2.23% 2.04% 1.91% 1.70% 1.55% 1.21% 1.03%
Time 34 min 35 min 34 min 34 min 34 min 34 min 34 min 33 min 34 min
Fifth Item
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 67.69% 61.73%
Pick 1.84% 1.11%
Time 39 min 40 min
Popular Items
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
3400

Hextech Gunblade

+40 Attack Damage
+80 Ability Power

UNIQUE Passive: Heal for 15% of damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Active - Lightning Bolt: Deals 250 (+30% of Ability Power) magic damage and slows the target champion's Movement Speed by 40% for 2 seconds (40 second cooldown, shared with other Hextech items).
3500

Ravenous Hydra

+75 Attack Damage
+100% Base Health Regen
+12% Life Steal

Passive: 50% of total Life Steal applies to damage dealt by this item.
UNIQUE Passive - Cleave: Basic attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target on hit (enemies closest to the target take the most damage).
UNIQUE Active - Crescent: Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage) (10 second cooldown).
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards (90 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2625

Enchantment: Runic Echoes

+60 Ability Power
+7% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing Mana.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
Win 50.84% 58.27% 57.66% 55.52% 56.83% 54.84% 59.82% 54.11% 60.82%
Pick 34.46% 22.09% 21.23% 20.35% 20.24% 19.38% 18.01% 17.31% 14.37%
Time 13 min 22 min 24 min 25 min 25 min 12 min 29 min 14 min 28 min
Winning Items
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
2900

Dead Man's Plate

+500 Health
+50 Armor

UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum quickly decays while under the effects of a stun, taunt, fear, polymorph, or immobilize effect, and slowly decays while slowed.
UNIQUE Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 physical damage per 2 stacks. If 100 stacks are discharged, damage is doubled and the target is slowed by 50% decaying over 1 second (melee only).

''There's only one way you'll get this armor from me...'' - forgotten namesake
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Win 72.27% 65.38% 63.87% 63.79% 62.20% 61.25% 60.82% 60.72% 60.59%
Pick 1.06% 5.71% 6.08% 5.72% 1.29% 3.04% 14.37% 2.50% 1.77%
Time 21 min 28 min 33 min 35 min 31 min 34 min 28 min 31 min 27 min
Abilities
Skill Order Win Pick
W
Q
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
61.66% 16.76%
W
E
Q
Q
Q
R
Q
E
Q
E
R
E
E
W
W
62.37% 12.85%
W
E
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
59.27% 11.61%
W
Q
E
E
E
R
E
Q
E
Q
R
Q
Q
W
W
60.35% 6.34%
W
E
Q
Q
Q
R
E
E
E
E
R
Q
Q
W
W
63.09% 2.88%
W
Q
E
Q
Q
R
E
E
E
E
R
Q
Q
W
W
65.79% 2.69%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Lethality

+1.60 lethality
+0.95 attack damage +0.87 magic penetration +1.7% attack speed +1.60 lethality
Win 53.66% 52.76% 52.79% 50.21%
Pick 75.21% 10.10% 9.49% 4.48%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)

Greater Seal of Attack Speed

+0.76% attack speed
+1 armor +1.33 health per level (+24 at champion level 18) +0.16 armor per level (+3 at champion level 18) +0.76% attack speed
Win 53.06% 56.48% 56.42% 56.09%
Pick 82.51% 11.91% 3.01% 2.60%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Cooldown Reduction

-0.83% cooldowns
+1.34 magic resist +1.19 ability power +0.16 magic resist per level (+3 at champion level 18) -0.83% cooldowns
Win 51.82% 55.78% 53.71% 54.12%
Pick 42.95% 26.28% 14.36% 11.71%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.5% attack speed +2.25 attack damage +4.95 ability power +1.5% movement speed
Win 54.82% 50.64% 53.73% 54.39%
Pick 34.02% 19.02% 18.11% 1.64%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
53.65%
63.98%

Sorcery

+2.0% increased Ability damage
53.36%
33.77%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
54.10%
76.92%

Feast

Killing a unit restores 20 Health (30 second cooldown)
50.85%
15.21%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
53.35%
4.90%

Vampirism

+2.0% Lifesteal and Spell Vamp
50.40%
28.71%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
54.90%
71.04%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
53.42%
33.92%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
54.05%
52.28%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
51.80%
10.00%

Battering Blows

+7% Armor Penetration
50.27%
10.48%

Piercing Thoughts

+7% Magic Penetration
52.39%
2.21%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
48.77%
2.54%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 4 seconds (max 10 stacks)and increase your AD by 1-6 for each stack.
50.75%
6.71%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
51.69%
3.26%

Wanderer

+3% Movement Speed out of combat
53.45%
37.43%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
53.47%
60.43%

Runic Affinity

Buffs from neutral monsters last 15% longer
53.26%
37.99%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
50.18%
8.55%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
54.21%
50.42%

Merciless

Deal 5% increased damage to champions below 40% Health
53.57%
92.57%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
52.68%
5.81%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
54.44%
38.86%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
50.57%
1.84%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
52.96%
55.73%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
53.91%
74.46%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
53.27%
10.86%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
56.08%
10.16%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
53.56%
74.85%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
50.48%
3.35%

Unyielding

+5% Bonus Armor and Magic Resist
50.80%
3.62%

Explorer

+15 Movement Speed in Brush and River
49.60%
2.26%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
51.72%
4.21%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
50.34%
2.45%

Veteran's Scars

+50 Health
51.52%
3.55%

Insight

Reduces the cooldown of Summoner Spells by 15%
49.80%
3.48%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
51.21%
1.19%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)
55.19%
1.18%

Swiftness

+15% Tenacity and Slow Resist
52.99%
1.43%

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown).
53.15%
1.72%

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.23

Last 7 Days Platinum+ Only

132,030

Shaco Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Shaco's Wordwide

58.44% Win Rate

Analyzing 1641 games played by the top 455 Shaco players worldwide over the last 7 days. The average rank of the top Shaco's was Diamond III.

Taking into account win rate and summoner rank Shaco is ranked 40 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Shaco to be elegible.

Click Here for a Complete List of Champions

Best Shaco Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
73.15% 108
2
58.71% 310
3
61.39% 158
4
51.79% 112
5
59.72% 216
6
58.33% 408
7
57.94% 107
8
56.46% 271
9
58.18% 220
10
51.95% 77
11
55.56% 126
12
64.34% 129
13
62.92% 178
14
50.89% 112
15
62.31% 337
16
54.25% 1200
17
61.77% 565
18
68.49% 73
19
61.54% 104
20
58.05% 174
21
51.81% 166
22
60.32% 494
23
59.58% 334
24
62.90% 186
25
57.52% 419
26
59.22% 461
27
58.02% 81
28
60.93% 151
29
57.89% 57
30
56.23% 859
31
54.32% 486
32
57.60% 592
33
55.41% 222
34
68.18% 66
35
54.42% 452
36
58.87% 248
37
57.72% 447
38
52.38% 147
39
56.80% 206
40
57.87% 178
41
55.24% 210
42
50.75% 67
43
53.52% 284
44
55.32% 94
45
I
54.02% 759
46
I
60.80% 125
47
I
60.25% 317
48
I
64.33% 600
49
I
61.82% 110
50
I
62.07% 203

Click for Top 50 Expert Shaco's

A minimum of 50 ranked games on Shaco and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Shaco Game Stats

Physical Damage: 6175 (32.99%)
Magic Damage: 10748 (57.42%)
True Damage: 1795 (9.59%)
Total Damage Dealt: 18719
Total Damage Taken: 26568
Healing: 7296

Kills: 8.53
Deaths: 6.30
Assists: 7.89
Largest Kill Spree: 3.71
Gold: 12,326
CS: 48
Jungle CS: 65
Enemy Jungle: 28
Analyzed: 100,577

Shaco Base Stats

Health: 666.12 (+84)
Health Regen: 8.92 (+0.55)
Mana: 337.2 (+40)
Mana Regen: 7.605 (+0.45)
Move Speed: 350
Attack Damage: 61.08 (+3.5)
Attack Speed: 0.694 (+3%)
Attack Range: 125
Armor: 28.38 (+3.5)
MR: 33.35 (+1.25)