Please show your support by white listing us in your adblocker.
We cannot afford to run this site if everybody continues to block our ONLY revenue stream.

Quinn Top has a win rate 53.12% for Platinum+ players whilst the very best Quinn's are earning a win rate of 53.07% with the average rank of these top players being in Diamond IV.

LoLalytics ranks Quinn at 29 amongst Top champions earning a tier grade of Platinum.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Quinn, the win rate and average rank of the best Quinn players.

Quinn
Counter Picks

Gnar

Vladimir

Rengar

Ryze

Yorick

Nasus

Jax

Garen

Gangplank

Win 63.23% 62.21% 61.87% 59.34% 58.56% 58.19% 58.14% 57.38% 57.21%
Pick 1.57% 0.71% 0.58% 1.13% 0.75% 1.93% 1.61% 1.52% 5.33%
Quinn
Countered By

Pantheon

Malphite

Nautilus

Sion

Kled

Camille

Akali

Yasuo

Olaf

Win 44.23% 44.72% 45.81% 46.28% 46.86% 47.54% 48.87% 49.02% 49.38%
Pick 2.41% 2.32% 2.03% 0.78% 1.32% 1.69% 0.55% 4.03% 0.67%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 53.14% 54.80% 50.23% 53.97% 53.56% 51.07% 50.77%
Pick 99.59% 51.67% 31.63% 11.87% 1.92% 1.75% 1.35%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Long Sword

+10 Attack Damage
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Win 53.13% 53.07% 53.59% 51.49% 55.36% 51.94% 55.98%
Pick 92.25% 87.90% 73.81% 18.95% 7.99% 3.00% 2.71%
First Item
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards and traps (90 second cooldown).
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
3100

Edge of Night

+60 Attack Damage
+35 Magic Resist

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active - Night's Veil: Channel for 1.5 second to grant a spell shield that blocks the next enemy ability. Lasts for 10 seconds (45 second cooldown).

(Can move while channeling, but taking damage breaks the channel.)
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
Win 53.33% 54.90% 50.86% 53.96% 56.67% 48.04% 55.53% 49.62% 50.72%
Pick 57.85% 18.58% 3.40% 3.10% 3.02% 2.65% 1.69% 1.65% 1.15%
Time 13 min 14 min 14 min 15 min 16 min 15 min 14 min 16 min 15 min
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Mobility

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 53.82% 54.61% 53.96% 50.65% 54.48% 51.09%
Pick 54.70% 19.89% 7.19% 6.04% 5.24% 1.33%
Time 15 min 15 min 19 min 17 min 15 min 17 min
Second Item
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards and traps (90 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3100

Edge of Night

+60 Attack Damage
+35 Magic Resist

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active - Night's Veil: Channel for 1.5 second to grant a spell shield that blocks the next enemy ability. Lasts for 10 seconds (45 second cooldown).

(Can move while channeling, but taking damage breaks the channel.)
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~160 bonus magic damage (based on level) on hit.

Energized attacks function on structures.
Win 58.24% 57.19% 57.17% 54.29% 56.38% 55.95% 55.43% 55.08% 57.53%
Pick 22.75% 16.95% 9.71% 8.82% 6.35% 5.90% 2.91% 2.82% 2.46%
Time 21 min 21 min 21 min 21 min 21 min 23 min 22 min 23 min 21 min
Third Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3100

Edge of Night

+60 Attack Damage
+35 Magic Resist

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active - Night's Veil: Channel for 1.5 second to grant a spell shield that blocks the next enemy ability. Lasts for 10 seconds (45 second cooldown).

(Can move while channeling, but taking damage breaks the channel.)
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards and traps (90 second cooldown).
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~160 bonus magic damage (based on level) on hit.

Energized attacks function on structures.
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
Win 61.89% 61.62% 60.35% 63.56% 61.79% 59.74% 58.50% 59.80% 60.00%
Pick 10.29% 8.89% 7.35% 6.59% 5.28% 3.80% 3.76% 2.86% 2.06%
Time 28 min 26 min 27 min 27 min 27 min 28 min 28 min 26 min 29 min
Fourth Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
3100

Edge of Night

+60 Attack Damage
+35 Magic Resist

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active - Night's Veil: Channel for 1.5 second to grant a spell shield that blocks the next enemy ability. Lasts for 10 seconds (45 second cooldown).

(Can move while channeling, but taking damage breaks the channel.)
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
2600

Sterak's Gage

+400 Health
+25% Base Attack Damage

UNIQUE Passive - Lifeline: Upon taking at least 400 to 1800 damage (based on level) within 5 seconds, gain a rapidly decaying Shield for 30% of your maximum Health for 8 seconds (60 second cooldown).

Sterak's Fury: When Lifeline triggers, grow in size and strength, gaining +25% additional Base Attack Damage.
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
Win 65.32% 60.48% 59.38% 65.24% 69.85% 64.81% 66.19% 59.23% 59.21%
Pick 5.13% 4.32% 2.79% 2.62% 2.18% 2.09% 2.03% 1.51% 1.47%
Time 33 min 33 min 33 min 34 min 32 min 32 min 32 min 32 min 33 min
Fifth Item
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 64.41% 61.99% 63.38%
Pick 1.72% 1.54% 1.30%
Time 37 min 38 min 38 min
Popular Items
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +20 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
3250

Duskblade of Draktharr

+65 Attack Damage

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat.
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next Basic Attack against an enemy champion will deal 50 (+200% Lethality) true damage on-hit (lasts for 4 seconds after being seen by an enemy champion).
UNIQUE Passive - Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards and traps (90 second cooldown).
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3100

Edge of Night

+60 Attack Damage
+35 Magic Resist

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active - Night's Veil: Channel for 1.5 second to grant a spell shield that blocks the next enemy ability. Lasts for 10 seconds (45 second cooldown).

(Can move while channeling, but taking damage breaks the channel.)
3250

Maw of Malmortius

+50 Attack Damage
+45 Magic Resist
+10% Cooldown Reduction

UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown).
Lifegrip: When Lifeline triggers, gain +20 Attack Damage, +10% Spell Vamp and +10% Life Steal until out of combat.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
3100

The Black Cleaver

+300 Health
+50 Attack Damage
+20% Cooldown Reduction

UNIQUE Passive: Dealing physical damage to an enemy champion Cleaves them, reducing their Armor by 5% for 6 seconds (stacks up to 6 times, up to 30%).
UNIQUE Passive - Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This Movement Speed is halved for ranged champions.
Win 54.23% 57.45% 58.97% 60.63% 57.49% 61.02% 56.39% 59.04% 56.19%
Pick 70.21% 48.38% 31.52% 25.97% 20.58% 17.49% 13.22% 11.60% 8.38%
Time 15 min 20 min 23 min 27 min 25 min 25 min 26 min 30 min 21 min
Winning Items
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
3100

Edge of Night

+60 Attack Damage
+35 Magic Resist

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active - Night's Veil: Channel for 1.5 second to grant a spell shield that blocks the next enemy ability. Lasts for 10 seconds (45 second cooldown).

(Can move while channeling, but taking damage breaks the channel.)
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~160 bonus magic damage (based on level) on hit.

Energized attacks function on structures.
3500

Death's Dance

+75 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: Dealing physical damage heals for 15% of the damage dealt. This is 33% as effective for Area of Effect damage.
UNIQUE Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2600

Statikk Shiv

+35% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 50~120 bonus magic damage (based on level) to up to 5 targets on hit (deals +120% bonus damage to minions and can critically strike).
Win 62.26% 61.02% 60.64% 60.63% 60.60% 60.28% 59.64% 59.04% 58.97%
Pick 7.27% 17.49% 1.82% 25.97% 3.33% 6.59% 1.85% 11.60% 31.52%
Time 31 min 25 min 26 min 27 min 37 min 25 min 28 min 30 min 23 min
Abilities
Skill Order Win Pick
E
Q
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
61.76% 28.70%
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
59.36% 19.64%
E
Q
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
62.36% 11.36%
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
57.87% 6.69%
E
Q
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
58.43% 4.60%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
60.40% 4.50%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Lethality

+1.60 lethality

Greater Mark of Attack Speed

+1.7% attack speed
+0.95 attack damage +1.60 lethality +1.7% attack speed
Win 53.05% 55.33% 51.88%
Pick 84.61% 13.10% 7.31%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.16 armor per level (+3 at champion level 18) +8 health
Win 53.04% 53.93% 52.11% 53.02%
Pick 89.50% 6.50% 3.15% 2.55%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Attack Speed

+0.64% attack speed

Greater Glyph of Cooldown Reduction

-0.83% cooldowns
+1.34 magic resist +0.16 magic resist per level (+3 at champion level 18) +0.64% attack speed -0.83% cooldowns
Win 53.14% 53.40% 53.52% 53.30%
Pick 73.16% 18.53% 18.09% 5.54%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Lethality

+3.20 lethality
+4.5% attack speed +2.25 attack damage +3.20 lethality
Win 52.37% 53.29% 55.56%
Pick 47.42% 26.83% 3.70%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
53.29%
81.46%

Sorcery

+2.0% increased Ability damage
53.11%
17.30%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
53.84%
64.83%

Feast

Killing a unit restores 20 Health (30 second cooldown)
52.18%
31.43%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
52.86%
1.23%

Vampirism

+2.0% Lifesteal and Spell Vamp
52.82%
62.92%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
54.77%
46.03%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
52.12%
35.31%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
54.80%
42.58%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
52.18%
19.37%

Battering Blows

+7% Armor Penetration
49.01%
18.61%

Piercing Thoughts

+7% Magic Penetration

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
48.79%
7.04%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
49.03%
11.34%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.

Wanderer

+3% Movement Speed out of combat
53.32%
32.01%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
53.37%
64.01%

Runic Affinity

Buffs from neutral monsters last 15% longer
50.39%
1.59%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
51.26%
20.22%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
54.05%
73.37%

Merciless

Deal 5% increased damage to champions below 40% Health
53.40%
92.22%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
54.47%
7.29%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
54.27%
23.79%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
52.18%
3.43%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
53.13%
67.65%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
54.18%
77.21%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
53.83%
3.58%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
55.21%
1.32%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
54.12%
79.26%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
48.51%
5.87%

Unyielding

+5% Bonus Armor and Magic Resist
47.43%
1.86%

Explorer

+15 Movement Speed in Brush and River
48.30%
2.68%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
47.98%
4.22%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
47.92%
3.10%

Veteran's Scars

+50 Health
47.24%
4.29%

Insight

Reduces the cooldown of Summoner Spells by 15%
48.12%
5.62%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
48.70%
1.12%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.1

Last 7 Days Platinum+ Only

40,864

Quinn Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Quinn's Wordwide

53.07% Win Rate

Analyzing 1025 games played by the top 96 Quinn players worldwide over the last 7 days. The average rank of the top Quinn's was Diamond IV.

Taking into account win rate and summoner rank Quinn is ranked 111 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Quinn to be elegible.

Click Here for a Complete List of Champions

Best Quinn Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
70.37% 81
2
66.18% 68
3
56.86% 51
4
58.67% 75
5
66.15% 65
6
61.90% 63
7
64.86% 74
8
58.06% 62
9
I
57.51% 313
10
I
64.00% 75
11
I
58.10% 105
12
II
60.62% 226
13
I
52.94% 68
14
I
56.76% 74
15
II
53.36% 268
16
III
64.29% 112
17
III
67.01% 97
18
II
69.23% 52
19
II
55.04% 129
20
II
60.42% 96
21
IV
61.79% 123
22
III
66.23% 77
23
III
64.20% 81
24
IV
72.83% 92
25
III
60.67% 89
26
II
58.24% 91
27
III
57.26% 124
28
IV
58.33% 132
29
IV
69.51% 82
30
IV
61.70% 94
31
III
55.75% 113
32
IV
56.73% 245
33
IV
57.76% 161
34
IV
57.86% 140
35
IV
67.19% 64
36
IV
57.56% 205
37
V
64.95% 97
38
IV
55.63% 160
39
V
64.55% 110
40
V
63.64% 143
41
V
60.94% 128
42
V
64.47% 76
43
V
68.93% 103
44
V
63.86% 83
45
IV
55.40% 139
46
V
64.95% 194
47
V
58.33% 108
48
V
63.43% 175
49
IV
51.33% 113
50
IV
62.07% 58

Click for Top 50 Expert Quinn's

A minimum of 50 ranked games on Quinn and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Quinn Game Stats

Physical Damage: 20608 (87.20%)
Magic Damage: 1920 (8.13%)
True Damage: 1104 (4.67%)
Total Damage Dealt: 23634
Total Damage Taken: 21226
Healing: 1690

Kills: 8.58
Deaths: 7.23
Assists: 6.52
Largest Kill Spree: 3.61
Gold: 12,728
CS: 178
Jungle CS: 7.16
Enemy Jungle: 4.17
Analyzed: 24,070

Quinn Base Stats

Health: 617.8 (+85)
Health Regen: 5.97 (+0.55)
Mana: 303.8 (+35)
Mana Regen: 7.37 (+0.4)
Move Speed: 335
Attack Damage: 56.87 (+2.41)
Attack Speed: 0.668 (+3.1%)
Attack Range: 525
Armor: 26.88 (+3.5)
MR: 30 (+0)