Please show your support by white listing LoLalytics.com in your adblocker. We have taken steps
to ensure that expanding and video ads are disabled. Please report anything wrong! Thank you!

Malzahar Middle has a win rate 53.07% for Platinum+ players whilst the very best Malzahar's are earning a win rate of 58.70% with the average rank of these top players being in Diamond III.

LoLalytics ranks Malzahar at 3 amongst Middle champions earning a tier grade of Challenger.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Malzahar, the win rate and average rank of the best Malzahar players.

Malzahar
Counter Picks

Ryze

Yasuo

Kassadin

Veigar

Azir

Talon

Katarina

Zed

Xerath

Win 60.46% 58.69% 56.22% 55.99% 55.41% 55.34% 55.11% 54.82% 54.12%
Pick 3.18% 5.10% 1.03% 2.15% 1.01% 1.32% 4.33% 3.92% 1.35%
Malzahar
Countered By

Vel'Koz

Ahri

Ziggs

Ekko

LeBlanc

Cassiopeia

Twisted Fate

Annie

Brand

Win 46.27% 46.43% 49.11% 50.81% 50.94% 51.50% 51.91% 52.44% 52.44%
Pick 1.72% 5.77% 1.54% 2.01% 3.82% 2.57% 3.27% 2.11% 1.72%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 53.08% 54.65% 51.24% 50.31% 52.85% 52.52%
Pick 99.80% 53.98% 26.74% 9.54% 4.33% 3.91%
Starting Items
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Win 53.31% 53.21% 52.71% 53.99%
Pick 95.05% 92.72% 52.12% 43.67%
First Item
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 53.64% 52.81% 56.99% 45.61% 49.51% 50.87%
Pick 69.21% 9.86% 8.93% 3.61% 1.91% 1.48%
Time 14 min 13 min 16 min 14 min 15 min 16 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 54.68% 53.66% 52.56% 46.44%
Pick 45.76% 45.36% 1.81% 1.18%
Time 18 min 16 min 16 min 18 min
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 57.55% 56.26% 56.54% 49.73% 51.51% 54.91%
Pick 57.75% 8.36% 7.79% 3.53% 3.23% 2.57%
Time 22 min 22 min 23 min 22 min 22 min 24 min
Third Item
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 62.21% 58.19% 62.05% 59.30% 55.80% 56.27% 59.26%
Pick 23.81% 8.33% 7.27% 6.86% 5.32% 2.74% 1.70%
Time 29 min 29 min 30 min 28 min 29 min 29 min 29 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 61.65% 62.30% 60.30% 59.63% 59.98%
Pick 8.33% 5.37% 4.18% 3.61% 1.37%
Time 34 min 36 min 35 min 35 min 35 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 60.29% 60.30% 57.68%
Pick 1.90% 1.82% 1.14%
Time 40 min 41 min 41 min
Popular Items
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 54.07% 57.60% 60.40% 59.98% 60.75% 55.11% 51.23% 52.73% 60.45%
Pick 79.67% 76.17% 38.06% 18.01% 17.61% 15.40% 11.68% 10.62% 2.22%
Time 15 min 22 min 28 min 32 min 32 min 28 min 23 min 14 min 29 min
Winning Items
2450

Banshee's Veil

+300 Health
+70 Magic Resist
+100% Base Health Regeneration

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 61.00% 60.75% 60.45% 60.40% 59.98% 57.60% 55.11% 54.07% 52.73%
Pick 1.17% 17.61% 2.22% 38.06% 18.01% 76.17% 15.40% 79.67% 10.62%
Time 33 min 32 min 29 min 28 min 32 min 22 min 28 min 15 min 14 min
Abilities
Skill Order Win Pick
E
W
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
60.68% 17.81%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
59.49% 12.38%
E
W
Q
E
E
R
E
W
E
W
R
W
W
Q
Q
59.97% 10.78%
E
W
E
Q
E
R
E
Q
E
Q
R
Q
Q
W
W
61.08% 4.29%
W
E
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
61.27% 3.74%
E
W
E
Q
E
R
E
W
E
W
R
W
W
Q
Q
59.36% 3.61%
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
62.37% 3.19%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage
+0.87 magic penetration +1.13 Lethality / +0.62 Magic Penetration +0.59 ability power +0.95 attack damage
Win 53.38% 52.11% 52.33% 51.55%
Pick 84.13% 6.31% 4.67% 4.25%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Ability Power

+0.59 ability power

Greater Seal of Health

+8 health
+1 armor +1.33 health per level (+24 at champion level 18) +0.59 ability power +8 health
Win 52.07% 54.64% 53.05% 51.76%
Pick 48.85% 40.28% 4.58% 3.69%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist -0.09% cooldowns per level (-1.67% at champion level 18) +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18)
Win 53.05% 54.76% 52.32% 53.30%
Pick 55.59% 28.52% 18.94% 12.31%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +1.5% movement speed
Win 52.97% 56.34%
Pick 84.41% 5.04%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
47.84%
1.98%

Sorcery

+2.0% increased Ability damage
53.22%
97.40%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
52.82%
20.62%

Feast

Killing a unit restores 20 Health (30 second cooldown)
53.30%
65.40%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
52.73%
13.06%

Vampirism

+2.0% Lifesteal and Spell Vamp
53.12%
30.98%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
53.53%
82.40%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
52.98%
20.19%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
52.62%
45.14%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
53.94%
33.45%

Battering Blows

+7% Armor Penetration
48.40%
1.23%

Piercing Thoughts

+7% Magic Penetration
53.85%
76.34%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
53.80%
76.94%

Wanderer

+3% Movement Speed out of combat
52.39%
22.73%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
53.00%
64.08%

Runic Affinity

Buffs from neutral monsters last 15% longer
51.39%
4.32%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
52.50%
54.05%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
53.62%
27.34%

Merciless

Deal 5% increased damage to champions below 40% Health
53.12%
70.61%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
52.13%
22.61%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
53.46%
2.90%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
50.86%
5.06%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
52.94%
77.03%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
50.94%
16.55%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
50.06%
5.92%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
50.97%
21.82%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
54.87%
13.26%

Unyielding

+5% Bonus Armor and Magic Resist
50.44%
2.70%

Explorer

+15 Movement Speed in Brush and River
55.11%
3.23%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
54.08%
11.45%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
54.13%
3.20%

Veteran's Scars

+50 Health
54.36%
12.23%

Insight

Reduces the cooldown of Summoner Spells by 15%
54.68%
13.82%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.24

Last 7 Days Platinum+ Only

70,052

Malzahar Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Malzahar's Wordwide

58.70% Win Rate

Analyzing 816 games played by the top 427 Malzahar players worldwide over the last 7 days. The average rank of the top Malzahar's was Diamond III.

Taking into account win rate and summoner rank Malzahar is ranked 31 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Malzahar to be elegible.

Click Here for a Complete List of Champions

Best Malzahar Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
66.28% 86
2
51.52% 66
3
57.28% 103
4
56.90% 58
5
56.34% 71
6
61.46% 96
7
70.73% 164
8
60.00% 55
9
59.65% 57
10
63.33% 90
11
66.18% 68
12
72.19% 151
13
66.67% 135
14
59.26% 54
15
69.74% 76
16
50.49% 103
17
62.61% 230
18
66.91% 139
19
55.05% 109
20
59.74% 457
21
62.16% 74
22
53.95% 76
23
69.35% 62
24
67.71% 96
25
64.10% 195
26
71.91% 89
27
67.58% 182
28
54.23% 201
29
64.89% 94
30
52.94% 51
31
56.32% 87
32
65.38% 52
33
68.25% 63
34
53.54% 99
35
63.25% 117
36
64.41% 59
37
60.58% 104
38
57.39% 399
39
60.00% 65
40
55.56% 234
41
67.50% 80
42
55.86% 145
43
71.43% 105
44
64.18% 134
45
68.49% 146
46
67.74% 93
47
52.94% 68
48
57.77% 206
49
51.85% 54
50
56.85% 248

Click for Top 50 Expert Malzahar's

A minimum of 50 ranked games on Malzahar and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Malzahar Game Stats

Physical Damage: 2057 (9.33%)
Magic Damage: 19672 (89.17%)
True Damage: 331 (1.50%)
Total Damage Dealt: 22062
Total Damage Taken: 16770
Healing: 1715

Kills: 6.51
Deaths: 5.66
Assists: 7.89
Largest Kill Spree: 3.01
Gold: 12,113
CS: 175
Jungle CS: 6.95
Enemy Jungle: 2.23
Analyzed: 58,338

Malzahar Base Stats

Health: 600 (+75)
Health Regen: 6.6 (+0.6)
Mana: 355 (+55)
Mana Regen: 6.8 (+0.8)
Move Speed: 335
Attack Damage: 58 (+3)
Attack Speed: 0.625 (+1.5%)
Attack Range: 500
Armor: 23.5 (+3.5)
MR: 30 (+0)