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LeBlanc

the Deceiver
Ban Rate 39.56%
Middle
100%
Win Rate
51.84%

Pick Rate
8.03%

LeBlanc Middle has a win rate 51.93% for Platinum+ players whilst the very best LeBlanc's are earning a win rate of 64.24% with the average rank of these top players being in Masters.

LoLalytics ranks LeBlanc at 1 amongst Middle champions earning a tier grade of Challenger.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of LeBlanc, the win rate and average rank of the best LeBlanc players.

LeBlanc
Counter Picks

Zed

Talon

Fizz

Ryze

Xerath

Karma

Katarina

Orianna

Viktor

Win 55.88% 55.20% 54.71% 53.89% 53.61% 53.26% 53.23% 53.15% 52.94%
Pick 3.81% 1.39% 2.60% 3.27% 1.27% 1.08% 3.83% 6.45% 5.67%
LeBlanc
Countered By

Annie

Malzahar

Ahri

Morgana

Diana

Lux

Kassadin

Ziggs

Twisted Fate

Win 44.82% 47.70% 48.52% 49.66% 50.08% 50.18% 50.91% 50.95% 51.37%
Pick 2.40% 1.65% 6.59% 1.83% 1.25% 8.68% 1.57% 1.43% 2.74%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.
Win 51.94% 51.80% 54.55% 52.55% 50.53% 49.18%
Pick 99.90% 86.57% 7.72% 2.02% 1.34% 1.16%
Starting Items
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Win 52.08% 52.11% 51.30% 52.98% 52.98% 54.07%
Pick 92.79% 92.79% 49.06% 46.16% 5.36% 1.51%
First Item
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
Win 52.12% 50.24% 56.14% 51.64% 53.72% 63.92%
Pick 56.40% 24.87% 4.78% 3.85% 2.09% 1.99%
Time 13 min 13 min 12 min 14 min 15 min 10 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Win 52.91% 52.59%
Pick 83.80% 7.99%
Time 16 min 16 min
Second Item
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
Win 51.37% 53.41% 55.00% 57.73% 57.46% 50.51% 72.65% 53.50% 57.86%
Pick 19.28% 18.23% 11.40% 10.75% 8.66% 7.95% 4.16% 2.97% 2.22%
Time 21 min 21 min 22 min 23 min 21 min 22 min 17 min 21 min 20 min
Third Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
Win 60.41% 55.45% 54.31% 59.86% 59.27% 57.89% 73.43% 61.18% 61.71%
Pick 14.18% 13.68% 8.75% 6.85% 6.33% 3.84% 2.57% 2.03% 1.49%
Time 28 min 27 min 28 min 28 min 28 min 27 min 23 min 26 min 26 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 60.47% 61.88% 57.82% 59.52% 63.25% 58.07%
Pick 9.20% 6.65% 5.11% 2.78% 2.10% 1.04%
Time 33 min 33 min 33 min 33 min 33 min 33 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
Win 60.26% 57.98% 61.75% 59.70%
Pick 2.32% 1.93% 1.83% 1.10%
Time 37 min 38 min 38 min 38 min
Popular Items
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
Win 52.74% 51.52% 59.81% 57.26% 53.76% 57.15% 58.78% 71.14% 59.93%
Pick 77.11% 49.45% 34.16% 28.55% 27.98% 22.91% 20.21% 9.85% 5.58%
Time 15 min 18 min 28 min 29 min 26 min 25 min 26 min 18 min 23 min
Winning Items
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
2500

Hextech Protobelt-01

+300 Health
+60 Ability Power
+10% Cooldown Reduction

UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 71.14% 59.93% 59.81% 58.78% 57.26% 57.15% 56.05% 53.78% 53.76%
Pick 9.85% 5.58% 34.16% 20.21% 28.55% 22.91% 5.53% 2.18% 27.98%
Time 18 min 23 min 28 min 26 min 29 min 25 min 14 min 5 min 26 min
Abilities
Skill Order Win Pick
W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
57.90% 38.46%
Q
W
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
57.04% 5.03%
W
Q
E
W
W
R
W
E
W
E
R
E
E
Q
Q
58.53% 4.62%
E
W
Q
W
W
R
W
Q
W
Q
R
Q
Q
E
E
61.71% 4.15%
W
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
57.00% 3.91%
W
E
Q
W
W
R
W
Q
W
Q
R
Q
Q
E
E
59.83% 3.69%
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
54.96% 3.53%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.59 ability power +0.95 attack damage +1.13 Lethality / +0.62 Magic Penetration
Win 52.53% 46.82% 47.50% 50.01%
Pick 88.27% 4.75% 3.37% 2.60%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 50.29% 54.60% 50.73% 47.60%
Pick 49.65% 43.69% 4.05% 3.07%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist -0.09% cooldowns per level (-1.67% at champion level 18) +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18)
Win 51.86% 54.59% 50.34% 53.98%
Pick 60.75% 30.00% 17.16% 11.20%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Quintessence of Ability Power

+3.85 ability power
+4.95 ability power +3.85 ability power
Win 52.23% 49.70%
Pick 90.72% 1.03%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
47.68%
2.22%

Sorcery

+2.0% increased Ability damage
52.10%
96.76%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
51.60%
31.64%

Feast

Killing a unit restores 20 Health (30 second cooldown)
52.36%
62.71%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
49.84%
4.35%

Vampirism

+2.0% Lifesteal and Spell Vamp
52.93%
28.41%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
52.14%
82.11%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
52.25%
34.35%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
51.67%
46.62%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
52.66%
17.34%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
44.48%
1.94%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
44.24%
1.96%

Wanderer

+3% Movement Speed out of combat
50.51%
21.51%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
52.41%
78.86%

Runic Affinity

Buffs from neutral monsters last 15% longer
52.00%
3.89%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
51.10%
51.05%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
53.01%
44.58%

Merciless

Deal 5% increased damage to champions below 40% Health
52.39%
90.03%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
51.14%
20.53%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
50.69%
5.69%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
47.81%
3.27%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
52.24%
90.47%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
52.52%
79.45%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
50.52%
18.46%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
52.19%
97.05%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
46.21%
1.21%

Unyielding

+5% Bonus Armor and Magic Resist

Explorer

+15 Movement Speed in Brush and River

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
46.99%
1.08%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger

Veteran's Scars

+50 Health
44.86%
1.11%

Insight

Reduces the cooldown of Summoner Spells by 15%
46.75%
1.25%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.24

Last 7 Days Platinum+ Only

156,739

LeBlanc Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top LeBlanc's Wordwide

64.24% Win Rate

Analyzing 660 games played by the top 525 LeBlanc players worldwide over the last 7 days. The average rank of the top LeBlanc's was Master.

Taking into account win rate and summoner rank LeBlanc is ranked 1 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on LeBlanc to be elegible.

Click Here for a Complete List of Champions

Best LeBlanc Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
57.14% 63
2
50.94% 106
3
61.48% 135
4
57.95% 88
5
67.19% 64
6
54.93% 71
7
50.54% 93
8
51.25% 80
9
61.11% 90
10
53.13% 96
11
61.27% 142
12
55.38% 65
13
58.74% 223
14
62.50% 96
15
56.67% 60
16
56.95% 151
17
69.12% 68
18
54.76% 126
19
54.35% 92
20
63.46% 52
21
59.82% 112
22
65.81% 117
23
60.22% 93
24
59.68% 62
25
53.37% 326
26
56.49% 154
27
54.21% 356
28
56.12% 98
29
56.16% 146
30
63.49% 63
31
63.24% 68
32
58.36% 305
33
69.23% 65
34
52.44% 82
35
71.70% 53
36
51.39% 395
37
52.07% 121
38
57.28% 213
39
61.11% 180
40
67.86% 56
41
60.98% 123
42
57.14% 210
43
54.17% 72
44
58.11% 74
45
53.25% 77
46
62.96% 54
47
57.63% 59
48
65.52% 58
49
68.42% 57
50
80.70% 57

Click for Top 50 Expert LeBlanc's

A minimum of 50 ranked games on LeBlanc and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average LeBlanc Game Stats

Physical Damage: 1524 (6.92%)
Magic Damage: 19887 (90.25%)
True Damage: 622 (2.82%)
Total Damage Dealt: 22035
Total Damage Taken: 20192
Healing: 2316

Kills: 9.37
Deaths: 6.11
Assists: 6.35
Largest Kill Spree: 4.38
Gold: 12,232
CS: 154
Jungle CS: 7.67
Enemy Jungle: 2.79
Analyzed: 146,623

LeBlanc Base Stats

Health: 596 (+80)
Health Regen: 7.95 (+0.55)
Mana: 384 (+50)
Mana Regen: 6.8 (+0.8)
Move Speed: 340
Attack Damage: 58.38 (+3.5)
Attack Speed: 0.625 (+1.4%)
Attack Range: 525
Armor: 25.38 (+3.5)
MR: 30 (+0)