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Kog'Maw has a win rate 49.52% for Platinum+ players whilst the very best Kog'Maw's are earning a win rate of 55.41% with the average rank of these top players being in Diamond III.

LoLalytics ranks Kog'Maw at 84 amongst all champions earning a tier grade of Gold.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Kog'Maw, the win rate and average rank of the best Kog'Maw players.

Kog'Maw
Counter Picks

Orianna

Ryze

Syndra

Veigar

Lucian

Viktor

Tristana

Miss Fortune

LeBlanc

Win 56.85% 56.33% 54.71% 53.31% 53.04% 52.92% 52.91% 52.57% 52.08%
Pick 3.12% 1.39% 1.83% 1.03% 3.07% 2.89% 1.24% 1.61% 1.47%
Kog'Maw
Countered By

Twitch

Twisted Fate

Jinx

Fizz

Jhin

Sivir

Vayne

Caitlyn

Draven

Win 40.73% 45.24% 46.22% 46.39% 46.51% 47.10% 47.39% 47.47% 47.72%
Pick 3.16% 1.55% 4.28% 1.15% 6.02% 1.05% 8.26% 5.97% 1.41%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Cleanse

Removes all disables (excluding suppression) and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Win 49.54% 48.71% 51.02% 51.90% 51.63% 47.75% 41.57% 48.68% 44.94%
Pick 99.77% 51.05% 28.52% 6.53% 5.51% 2.87% 2.07% 1.90% 1.77%
Starting Items
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
350

Sapphire Crystal

+250 Mana
450

Cull

+7 Attack Damage
+3 Life on Hit

UNIQUE Passive: Killing a lane minion grants 1 additional Gold. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables this passive.
Win 49.51% 49.42% 48.26% 51.87% 50.13% 50.37% 48.74% 47.60% 49.19%
Pick 90.58% 61.19% 53.23% 37.69% 29.99% 2.94% 2.28% 2.25% 1.78%
First Item
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 47.85% 48.73% 53.80% 50.80% 51.15% 48.68% 52.75% 49.22% 54.80%
Pick 20.36% 13.83% 13.81% 13.04% 7.52% 7.22% 5.62% 3.70% 2.39%
Time 16 min 15 min 16 min 15 min 17 min 14 min 15 min 16 min 14 min
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Win 48.67% 52.43% 50.91% 52.22%
Pick 45.50% 36.83% 7.13% 2.59%
Time 17 min 17 min 16 min 18 min
Second Item
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Win 52.58% 55.54% 50.98% 52.90% 55.23% 53.87% 54.05% 50.96% 50.54%
Pick 16.52% 14.48% 14.08% 12.21% 4.64% 4.04% 3.10% 2.99% 2.98%
Time 22 min 23 min 24 min 22 min 23 min 22 min 23 min 23 min 24 min
Third Item
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 58.08% 56.91% 56.80% 57.64% 56.32% 61.56% 62.13% 51.88% 57.17%
Pick 10.67% 7.38% 6.65% 4.87% 4.49% 3.31% 3.20% 2.86% 2.00%
Time 28 min 29 min 28 min 29 min 30 min 29 min 29 min 29 min 28 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
Win 57.97% 61.41% 59.00% 62.42% 58.32% 56.92% 63.59% 65.03% 55.78%
Pick 4.57% 3.76% 2.81% 2.20% 2.09% 1.61% 1.32% 1.31% 1.06%
Time 34 min 35 min 36 min 33 min 35 min 34 min 34 min 34 min 34 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 59.70% 61.90%
Pick 1.92% 1.43%
Time 39 min 40 min
Popular Items
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3733

Trinity Force

+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed

UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3600

Guinsoo's Rageblade

+35 Attack Damage
+50 Ability Power
+25% Attack Speed

Passive: Basic attacks deal an additional 15 magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +3 Attack Damage, and +4 Ability Power for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage.

Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 51.26% 52.91% 54.83% 48.82% 54.92% 52.26% 56.13% 54.63% 61.31%
Pick 34.12% 32.18% 30.76% 25.14% 21.72% 18.95% 12.15% 11.36% 10.16%
Time 22 min 22 min 23 min 18 min 20 min 18 min 29 min 24 min 32 min
Winning Items
1400

Mejai's Soulstealer

+20 Ability Power
+200 Mana

UNIQUE Passive - Dread: Grants +5 Ability Power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
UNIQUE Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory total. Lose 10 stacks of Glory upon dying.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Lich Bane

+80 Ability Power
+7% Movement Speed
+10% Cooldown Reduction
+250 Mana

UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals 75% Base Attack Damage (+50% of Ability Power) bonus magic damage on hit (1.5 second cooldown).
3600

Essence Reaver

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Gain increasingly more Cooldown Reduction from Critical Strike Chance provided by other sources (maximum +20% additional Cooldown Reduction at 30% Critical Strike Chance).
UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.
3600

Mercurial Scimitar

+65 Attack Damage
+35 Magic Resist
+10% Life Steal

UNIQUE Active - Quicksilver: Removes all crowd control debuffs and also grants +50% bonus Movement Speed for 1 second (90 second cooldown).
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~160 bonus magic damage (based on level) on hit.

Energized attacks function on structures.
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
Win 70.12% 61.31% 61.11% 58.73% 58.27% 58.16% 57.99% 57.34% 57.23%
Pick 1.21% 10.16% 1.03% 1.36% 2.45% 5.15% 5.93% 1.27% 4.22%
Time 23 min 32 min 27 min 28 min 36 min 30 min 29 min 28 min 35 min
Abilities
Skill Order Win Pick
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
56.42% 12.01%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
56.24% 11.83%
W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
53.39% 7.29%
E
W
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
56.70% 5.29%
E
W
E
Q
E
R
E
Q
E
Q
R
Q
Q
W
W
55.33% 4.04%
W
E
Q
W
W
R
W
Q
W
Q
R
Q
Q
E
E
59.25% 3.90%
W
E
Q
W
W
R
W
E
W
E
R
E
E
Q
Q
54.56% 3.44%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.95 attack damage +0.87 magic penetration +1.7% attack speed +1.13 Lethality / +0.62 Magic Penetration
Win 48.21% 51.48% 47.92% 52.16%
Pick 46.71% 42.46% 9.17% 2.50%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.16 armor per level (+3 at champion level 18)
Win 48.95% 51.62% 49.40% 52.92%
Pick 72.81% 20.18% 3.57% 2.27%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Attack Speed

+0.64% attack speed

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
+1.34 magic resist +0.64% attack speed +0.16 magic resist per level (+3 at champion level 18) -0.09% cooldowns per level (-1.67% at champion level 18)
Win 49.40% 48.05% 49.81% 52.47%
Pick 64.58% 14.93% 14.77% 13.11%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed

Greater Quintessence of Attack Damage

+2.25 attack damage

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +4.5% attack speed +2.25 attack damage +1.5% movement speed
Win 51.34% 48.23% 46.70% 50.33%
Pick 39.48% 31.93% 8.60% 2.75%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
47.78%
51.23%

Sorcery

+2.0% increased Ability damage
51.43%
48.16%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
49.14%
32.12%

Feast

Killing a unit restores 20 Health (30 second cooldown)
49.81%
60.97%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
49.46%
5.94%

Vampirism

+2.0% Lifesteal and Spell Vamp
48.24%
53.67%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
51.17%
53.08%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
48.97%
35.96%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
50.33%
41.53%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
49.24%
21.43%

Battering Blows

+7% Armor Penetration
47.66%
49.01%

Piercing Thoughts

+7% Magic Penetration
52.74%
14.80%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).
48.01%
20.54%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
47.39%
28.32%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
52.67%
14.27%

Wanderer

+3% Movement Speed out of combat
50.51%
19.19%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
49.28%
70.72%

Runic Affinity

Buffs from neutral monsters last 15% longer
51.46%
6.51%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
49.31%
65.26%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
49.91%
17.37%

Merciless

Deal 5% increased damage to champions below 40% Health
49.63%
78.35%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
50.35%
16.73%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
49.49%
5.30%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
46.88%
3.80%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
49.77%
79.52%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
51.06%
31.50%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
49.68%
5.12%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
52.40%
1.87%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
50.77%
34.60%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
49.02%
9.50%

Unyielding

+5% Bonus Armor and Magic Resist
45.84%
2.80%

Explorer

+15 Movement Speed in Brush and River
46.35%
1.72%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
48.88%
8.68%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
48.28%
1.67%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
47.61%
5.94%

Veteran's Scars

+50 Health
49.70%
5.94%

Insight

Reduces the cooldown of Summoner Spells by 15%
49.21%
9.30%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
44.51%
1.31%

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.24

Last 7 Days Platinum+ Only

27,845

Kog'Maw Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Kog'Maw's Wordwide

55.41% Win Rate

Analyzing 148 games played by the top 312 Kog'Maw players worldwide over the last 7 days. The average rank of the top Kog'Maw's was Diamond III.

Taking into account win rate and summoner rank Kog'Maw is ranked 93 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Kog'Maw to be elegible.

Click Here for a Complete List of Champions

Best Kog'Maw Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
66.13% 62
2
62.86% 70
3
62.26% 106
4
60.00% 130
5
64.15% 53
6
57.75% 71
7
54.90% 51
8
80.82% 73
9
60.13% 153
10
61.11% 54
11
55.67% 194
12
55.77% 52
13
59.34% 91
14
55.17% 58
15
51.69% 89
16
61.11% 72
17
61.54% 52
18
58.50% 147
19
54.46% 213
20
53.57% 56
21
59.62% 104
22
62.14% 103
23
61.29% 124
24
60.20% 98
25
58.08% 167
26
63.13% 179
27
61.11% 54
28
50.85% 59
29
60.84% 166
30
52.31% 65
31
71.62% 74
32
54.72% 53
33
60.00% 100
34
64.52% 62
35
53.53% 170
36
57.69% 52
37
I
70.59% 51
38
I
51.79% 56
39
I
51.16% 86
40
I
57.38% 61
41
I
62.16% 148
42
I
62.69% 67
43
I
63.64% 55
44
I
62.71% 59
45
I
66.67% 54
46
I
58.21% 67
47
I
51.49% 101
48
I
61.54% 52
49
I
58.51% 188
50
I
58.65% 208

Click for Top 50 Expert Kog'Maw's

A minimum of 50 ranked games on Kog'Maw and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Kog'Maw Game Stats

Physical Damage: 6847 (26.20%)
Magic Damage: 16983 (64.98%)
True Damage: 2305 (8.82%)
Total Damage Dealt: 26137
Total Damage Taken: 20262
Healing: 2861

Kills: 7.75
Deaths: 6.68
Assists: 7.49
Largest Kill Spree: 3.35
Gold: 12,997
CS: 186
Jungle CS: 13.60
Enemy Jungle: 5.31
Analyzed: 27,845

Kog'Maw Base Stats

Health: 599.76 (+82)
Health Regen: 6.47 (+0.55)
Mana: 362.2 (+40)
Mana Regen: 9.375 (+0.7)
Move Speed: 325
Attack Damage: 59.87 (+2.41)
Attack Speed: 0.665 (+2.65%)
Attack Range: 500
Armor: 23.38 (+3.5)
MR: 30 (+0)