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Cassiopeia Top has a win rate 50.76% for Platinum+ players whilst the very best Cassiopeia's are earning a win rate of 60.54% with the average rank of these top players being in Diamond I.

LoLalytics ranks Cassiopeia at 9 amongst Top champions earning a tier grade of Master.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Cassiopeia, the win rate and average rank of the best Cassiopeia players.

Cassiopeia
Counter Picks

Teemo

Rumble

Ryze

Gangplank

Vladimir

Shen

Gnar

Fiora

Trundle

Win 58.35% 56.59% 56.36% 55.97% 55.28% 54.25% 53.33% 53.29% 52.99%
Pick 4.24% 1.79% 1.92% 2.34% 1.08% 1.34% 1.71% 2.92% 1.17%
Cassiopeia
Countered By

Tryndamere

Pantheon

Kayle

Singed

Ekko

Kled

Darius

Jayce

Malphite

Win 43.48% 45.18% 45.38% 45.40% 46.41% 46.85% 47.74% 48.12% 48.18%
Pick 1.41% 1.72% 1.04% 1.52% 2.07% 1.25% 4.65% 3.94% 2.16%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Win 50.79% 51.00% 49.96% 51.82% 50.09%
Pick 98.45% 58.35% 24.89% 12.00% 4.87%
Starting Items
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Sapphire Crystal

+250 Mana
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
500

Corrupting Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds. (Half Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
Win 50.80% 50.63% 50.75% 50.67% 52.00% 52.31% 51.22% 50.00%
Pick 93.10% 91.79% 55.07% 39.09% 2.62% 1.71% 1.43% 1.10%
First Item
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 52.24% 50.96% 53.01% 48.62% 49.18% 45.21%
Pick 40.82% 29.46% 7.71% 6.64% 5.32% 3.93%
Time 15 min 16 min 14 min 15 min 15 min 16 min
Boots
Win
Pick
Time
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 55.69% 53.56% 53.35% 55.12% 48.68% 48.80% 60.56% 53.28%
Pick 32.98% 17.95% 11.75% 7.52% 6.27% 2.92% 2.48% 2.13%
Time 21 min 21 min 21 min 21 min 22 min 22 min 23 min 23 min
Third Item
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 58.31% 56.84% 56.94% 54.63% 54.37% 56.24% 65.12% 61.18% 67.18%
Pick 26.01% 9.97% 7.37% 5.86% 4.91% 3.72% 3.59% 2.23% 1.15%
Time 27 min 27 min 27 min 27 min 27 min 28 min 27 min 28 min 27 min
Fourth Item
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 63.66% 61.18% 53.77% 64.14% 68.39% 59.88% 61.88% 62.34% 58.62%
Pick 9.03% 9.03% 4.64% 3.93% 3.04% 2.88% 1.40% 1.35% 1.01%
Time 32 min 32 min 33 min 34 min 32 min 32 min 33 min 33 min 33 min
Fifth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3100

Archangel's Staff

+80 Ability Power
+250 Mana

UNIQUE Passive - Awe: Grants Ability Power equal to 3% of maximum Mana. Refunds 25% of Mana spent.
UNIQUE Passive - Mana Charge: Grants +8 maximum Mana (max +750 Mana) for each spell cast or Mana expenditure (occurs up to 2 times every 8 seconds).

Transforms into Seraph's Embrace at +750 Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 61.47% 65.09% 59.31% 58.14% 66.10%
Pick 4.15% 2.78% 2.02% 1.50% 1.03%
Time 37 min 38 min 38 min 37 min 38 min
Popular Items
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 54.55% 53.56% 58.33% 54.32% 52.03% 59.85% 53.96% 61.33% 59.79%
Pick 75.97% 57.80% 24.51% 23.28% 23.25% 13.81% 9.06% 8.03% 4.20%
Time 20 min 17 min 30 min 23 min 26 min 32 min 16 min 28 min 30 min
Winning Items
2800

Spirit Visage

+500 Health
+55 Magic Resist
+200% Base Health Regen
+10% Cooldown Reduction

UNIQUE Passive: Increases all healing received by 25%.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 66.41% 61.33% 59.85% 59.79% 58.33% 54.55% 54.32% 53.96% 53.56%
Pick 1.12% 8.03% 13.81% 4.20% 24.51% 75.97% 23.28% 9.06% 57.80%
Time 32 min 28 min 32 min 30 min 30 min 20 min 23 min 16 min 17 min
Abilities
Skill Order Win Pick
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
58.81% 34.41%
E
Q
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
57.99% 33.07%
Q
E
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
56.87% 5.63%
Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
53.45% 5.42%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage

Greater Mark of Precision

+1.13 Lethality / +0.62 Magic Penetration
+0.87 magic penetration +0.59 ability power +0.95 attack damage +1.13 Lethality / +0.62 Magic Penetration
Win 51.06% 47.29% 42.01% 45.58%
Pick 89.43% 3.87% 2.52% 1.88%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 49.04% 52.61% 56.12% 50.88%
Pick 52.13% 42.69% 3.29% 2.49%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
+1.34 magic resist -0.09% cooldowns per level (-1.67% at champion level 18) +1.19 ability power +0.17 ability power per level (+3.06 at champion level 18)
Win 50.58% 52.56% 50.55% 50.85%
Pick 49.39% 40.58% 18.41% 12.38%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Movement Speed

+1.5% movement speed
+4.95 ability power +1.5% movement speed
Win 50.75% 52.01%
Pick 79.22% 3.48%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
45.19%
2.09%

Sorcery

+2.0% increased Ability damage
50.93%
95.71%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
51.93%
21.93%

Feast

Killing a unit restores 20 Health (30 second cooldown)
50.50%
68.77%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
49.94%
6.99%

Vampirism

+2.0% Lifesteal and Spell Vamp
51.18%
57.71%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
50.99%
47.75%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
51.20%
18.64%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
50.39%
45.75%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
51.14%
33.04%

Battering Blows

+7% Armor Penetration
42.28%
1.08%

Piercing Thoughts

+7% Magic Penetration
51.28%
50.98%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 6 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
51.23%
51.57%

Wanderer

+3% Movement Speed out of combat
50.18%
21.63%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
51.02%
65.05%

Runic Affinity

Buffs from neutral monsters last 15% longer
50.87%
2.51%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
50.83%
40.98%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
50.83%
42.48%

Merciless

Deal 5% increased damage to champions below 40% Health
51.34%
70.66%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
51.10%
28.26%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
49.80%
4.39%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
48.25%
3.24%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
51.09%
77.90%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
50.65%
35.60%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
50.25%
12.25%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).
51.29%
24.13%

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
49.70%
23.46%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
50.75%
14.05%

Unyielding

+5% Bonus Armor and Magic Resist
44.77%
2.68%

Explorer

+15 Movement Speed in Brush and River
51.51%
8.12%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
48.14%
7.52%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
49.61%
13.29%

Veteran's Scars

+50 Health
51.37%
3.20%

Insight

Reduces the cooldown of Summoner Spells by 15%
49.91%
14.60%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 5% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up(45 - 30 second cooldown based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.24

Last 7 Days Platinum+ Only

115,848

Cassiopeia Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Cassiopeia's Wordwide

60.54% Win Rate

Analyzing 811 games played by the top 336 Cassiopeia players worldwide over the last 7 days. The average rank of the top Cassiopeia's was Diamond I.

Taking into account win rate and summoner rank Cassiopeia is ranked 8 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Cassiopeia to be elegible.

Click Here for a Complete List of Champions

Best Cassiopeia Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
63.04% 92
2
58.18% 55
3
54.43% 79
4
57.43% 148
5
59.18% 98
6
64.24% 151
7
61.76% 68
8
50.40% 373
9
64.29% 56
10
52.17% 69
11
56.94% 72
12
64.15% 53
13
60.78% 51
14
73.58% 53
15
62.75% 102
16
50.82% 61
17
52.94% 68
18
58.03% 679
19
60.70% 313
20
61.36% 88
21
50.75% 67
22
51.61% 124
23
65.00% 60
24
64.91% 57
25
67.31% 52
26
64.81% 54
27
52.80% 125
28
53.95% 76
29
54.61% 152
30
59.72% 72
31
70.65% 92
32
52.73% 55
33
64.36% 101
34
54.62% 119
35
68.75% 64
36
57.38% 61
37
52.54% 59
38
56.86% 153
39
57.65% 85
40
50.53% 95
41
51.32% 76
42
52.43% 103
43
51.52% 99
44
57.97% 69
45
63.24% 68
46
56.90% 58
47
65.16% 155
48
53.23% 62
49
53.85% 78
50
59.38% 64

Click for Top 50 Expert Cassiopeia's

A minimum of 50 ranked games on Cassiopeia and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Cassiopeia Game Stats

Physical Damage: 742 (3.46%)
Magic Damage: 20590 (95.81%)
True Damage: 156 (0.73%)
Total Damage Dealt: 21490
Total Damage Taken: 21905
Healing: 5413

Kills: 6.51
Deaths: 6.53
Assists: 6.01
Largest Kill Spree: 2.86
Gold: 12,296
CS: 188
Jungle CS: 9.75
Enemy Jungle: 5.24
Analyzed: 11,434

Cassiopeia Base Stats

Health: 600 (+75)
Health Regen: 6 (+0.5)
Mana: 435 (+60)
Mana Regen: 6.8 (+0.8)
Move Speed: 328
Attack Damage: 56 (+3)
Attack Speed: 0.647 (+1.5%)
Attack Range: 550
Armor: 28.5 (+3.5)
MR: 30 (+0)