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Azir

the Emperor of the Sands
Ban Rate 0.54%
Middle
100%
Win Rate
43.07%

Pick Rate
1.88%

Azir Middle has a win rate 43.36% for Platinum+ players whilst the very best Azir's are earning a win rate of 51.32% with the average rank of these top players being in Diamond II.

LoLalytics ranks Azir at 59 amongst Middle champions earning a tier grade of Silver.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Azir, the win rate and average rank of the best Azir players.

Azir
Counter Picks

Yasuo

Katarina

Zed

Fizz

Ryze

Talon

Cassiopeia

Orianna

LeBlanc

Win 47.98% 47.92% 47.60% 46.54% 45.50% 45.36% 44.66% 44.61% 43.18%
Pick 4.76% 2.98% 3.24% 2.10% 2.91% 1.51% 2.60% 6.35% 2.83%
Azir
Countered By

Ziggs

Veigar

Brand

Jayce

Xerath

Lux

Malzahar

Vel'Koz

Twisted Fate

Win 37.83% 38.10% 38.71% 38.83% 39.71% 39.74% 39.83% 40.15% 40.18%
Pick 1.49% 2.09% 1.80% 1.26% 1.62% 6.53% 1.53% 1.74% 2.90%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ghost

Your champion can move through units and has 28-45% (depending on champion level) increased Movement Speed for 10 seconds.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Cleanse

Removes all disables and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
Win 43.09% 43.20% 40.03% 45.20% 43.42% 41.46% 46.16% 42.35%
Pick 99.88% 36.12% 14.48% 14.44% 10.53% 9.23% 8.69% 6.37%
Starting Items
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing a minion disables this passive for 12 seconds.

Limited to 1 Gold Income Item.
Win 43.54% 43.35% 43.21% 43.61% 30.97%
Pick 93.90% 92.47% 59.01% 36.15% 1.23%
First Item
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 43.55% 47.54% 41.20% 40.18% 44.39% 44.75%
Pick 70.29% 8.84% 5.40% 5.17% 2.26% 1.99%
Time 15 min 17 min 14 min 15 min 13 min 15 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 45.02% 46.27% 40.20% 35.89%
Pick 57.44% 27.05% 4.46% 1.07%
Time 18 min 16 min 18 min 19 min
Second Item
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
Win 49.87% 48.47% 42.44% 43.57% 45.87% 54.72%
Pick 52.83% 13.09% 4.70% 3.72% 1.73% 1.34%
Time 23 min 23 min 23 min 23 min 22 min 25 min
Third Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 53.08% 52.28% 60.11% 52.68% 54.57% 52.26% 53.37%
Pick 12.11% 10.72% 9.91% 9.21% 3.58% 1.81% 1.72%
Time 29 min 30 min 30 min 29 min 29 min 29 min 30 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 57.84% 58.95% 56.38% 57.33% 59.21%
Pick 7.75% 5.69% 4.51% 1.19% 1.00%
Time 35 min 36 min 35 min 35 min 35 min
Fifth Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Win 61.19% 60.60% 56.82%
Pick 1.73% 1.58% 1.53%
Time 41 min 40 min 40 min
Popular Items
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 44.53% 49.96% 51.34% 55.03% 59.30% 46.00% 44.73% 53.07% 44.27%
Pick 85.54% 71.89% 22.64% 22.37% 19.06% 15.00% 8.20% 4.26% 2.56%
Time 16 min 23 min 29 min 31 min 33 min 23 min 18 min 31 min 15 min
Winning Items
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3200

Rylai's Crystal Scepter

+400 Health
+100 Ability Power

UNIQUE Passive: Damaging spells and abilities apply a Movement Speed reduction to enemies based on the spell type:

Single Target: 40% reduction for 1.5 seconds.
Area of Effect: 40% reduction for 1 seconds.
Damage over Time or Multi-hit: 20% reduction for 1 seconds.
Summoned Minions: 20% reduction for 1 seconds.

(If a spell fits in more than one category, it uses the weakest slow value.)
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 59.30% 55.87% 55.03% 54.96% 53.07% 51.34% 49.96% 46.00% 44.73%
Pick 19.06% 1.48% 22.37% 2.13% 4.26% 22.64% 71.89% 15.00% 8.20%
Time 33 min 38 min 31 min 32 min 31 min 29 min 23 min 23 min 18 min
Abilities
Skill Order Win Pick
W
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
54.08% 58.06%
W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
51.87% 8.15%
W
Q
Q
E
Q
R
Q
W
Q
W
R
W
W
E
E
53.98% 6.56%
W
Q
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
50.37% 2.47%
W
Q
E
Q
Q
R
W
W
W
W
R
Q
Q
E
E
55.45% 2.46%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Magic Penetration

+0.87 magic penetration

Greater Mark of Attack Speed

+1.7% attack speed

Greater Mark of Ability Power

+0.59 ability power

Greater Mark of Attack Damage

+0.95 attack damage
+0.87 magic penetration +1.7% attack speed +0.59 ability power +0.95 attack damage
Win 42.85% 45.90% 39.78% 36.35%
Pick 69.39% 21.50% 5.93% 3.56%
Seals

Greater Seal of Armor

+1 armor

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)

Greater Seal of Health

+8 health

Greater Seal of Ability Power

+0.59 ability power
+1 armor +1.33 health per level (+24 at champion level 18) +8 health +0.59 ability power
Win 41.10% 46.08% 42.94% 41.57%
Pick 51.65% 41.32% 5.27% 3.26%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)

Greater Glyph of Ability Power

+1.19 ability power

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
+1.34 magic resist -0.09% cooldowns per level (-1.67% at champion level 18) +1.19 ability power +0.16 magic resist per level (+3 at champion level 18)
Win 42.52% 45.97% 43.30% 43.43%
Pick 55.99% 28.44% 20.50% 10.19%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power

Greater Quintessence of Attack Speed

+4.5% attack speed
+4.95 ability power +4.5% attack speed
Win 42.98% 44.25%
Pick 81.16% 5.32%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
43.92%
25.74%

Sorcery

+2.0% increased Ability damage
43.05%
73.43%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
41.88%
22.66%

Feast

Killing a unit restores 20 Health (30 second cooldown)
43.95%
68.33%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
40.89%
6.94%

Vampirism

+2.0% Lifesteal and Spell Vamp
43.26%
30.72%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
43.47%
76.86%

Bounty Hunter

Deal 1.5% increased damage for each unique enemy champion you have killed
41.94%
23.32%

Double Edged Sword

Deal 5% additional damage, take 2.5% additional damage.
43.64%
48.34%

Battle Trance

Gain up to 5% increased damage over 5 seconds when in combat with enemy Champions
43.75%
25.63%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
41.05%
5.38%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 20%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 4 seconds (max 10 stacks)and increase your AD by 1-6 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
41.72%
5.32%

Wanderer

+3% Movement Speed out of combat
42.08%
28.70%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
43.64%
70.84%

Runic Affinity

Buffs from neutral monsters last 15% longer
44.43%
5.12%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
42.91%
61.63%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
43.40%
31.74%

Merciless

Deal 5% increased damage to champions below 40% Health
43.48%
82.27%

Meditation

Regenerate 1.5% of your missing Mana every 5 seconds
42.87%
27.32%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
40.05%
3.00%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
37.11%
4.52%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
43.55%
90.82%

Precision

Gain 8.5 Lethality and 3 + 0.3 per level Magic Penetration
43.78%
72.12%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
41.60%
21.53%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
43.33%
92.81%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
37.74%
2.66%

Unyielding

+5% Bonus Armor and Magic Resist
35.94%
1.35%

Explorer

+15 Movement Speed in Brush and River

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
35.32%
2.30%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
36.82%
1.46%

Veteran's Scars

+50 Health
35.98%
2.00%

Insight

Reduces the cooldown of Summoner Spells by 15%
35.95%
2.28%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +2 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 10 +10 per level + 7% of your maximum health for each nearby enemy champion for 4 seconds after hitting an enemy champion with hard CC (30 second cooldown).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 6.23

Last 7 Days Platinum+ Only

37,869

Azir Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Top Azir's Wordwide

51.32% Win Rate

Analyzing 152 games played by the top 475 Azir players worldwide over the last 7 days. The average rank of the top Azir's was Diamond II.

Taking into account win rate and summoner rank Azir is ranked 90 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Azir to be elegible.

Click Here for a Complete List of Champions

Best Azir Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
57.46% 134
2
61.76% 68
3
62.77% 94
4
50.72% 69
5
57.00% 100
6
82.56% 86
7
52.94% 68
8
53.45% 58
9
74.27% 171
10
63.33% 120
11
55.46% 119
12
63.46% 52
13
59.49% 79
14
57.29% 96
15
60.66% 61
16
55.68% 88
17
68.63% 51
18
55.56% 72
19
57.69% 52
20
60.87% 69
21
65.52% 58
22
57.43% 101
23
54.81% 104
24
60.19% 108
25
64.56% 79
26
64.29% 56
27
59.02% 61
28
65.38% 78
29
50.91% 55
30
64.38% 73
31
51.35% 74
32
57.50% 160
33
62.69% 67
34
56.96% 79
35
65.52% 87
36
58.33% 120
37
57.35% 68
38
52.63% 114
39
58.00% 100
40
55.88% 68
41
57.69% 52
42
52.48% 141
43
56.94% 72
44
53.23% 62
45
54.10% 61
46
59.02% 61
47
52.04% 98
48
51.46% 103
49
62.75% 51
50
55.69% 167

Click for Top 50 Expert Azir's

A minimum of 50 ranked games on Azir and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Azir Game Stats

Physical Damage: 1572 (7.38%)
Magic Damage: 19529 (91.68%)
True Damage: 200 (0.94%)
Total Damage Dealt: 21302
Total Damage Taken: 19972
Healing: 2105

Kills: 5.89
Deaths: 6.76
Assists: 6.84
Largest Kill Spree: 2.56
Gold: 11,779
CS: 173
Jungle CS: 8.78
Enemy Jungle: 2.56
Analyzed: 37,869

Azir Base Stats

Health: 604.4 (+80)
Health Regen: 7.47 (+0.55)
Mana: 392.56 (+42)
Mana Regen: 6.8 (+0.8)
Move Speed: 325
Attack Damage: 54.8 (+2.8)
Attack Speed: 0.638 (+1.5%)
Attack Range: 525
Armor: 22.04 (+3)
MR: 30 (+0)