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Azir

the Emperor of the Sands
Ban Rate 0.29%
Middle
100%
Win Rate
42.99%

Pick Rate
2.18%

Azir Middle has a win rate 43.09% for Platinum+ players whilst the very best Azir's are earning a win rate of 56.02% with the average rank of these top players being in Diamond IV.

LoLalytics ranks Azir at 53 amongst Middle champions earning a tier grade of Silver.

This ranking takes into account the win rate of Platinum+ players, the pick/ban influence of Azir, the win rate and average rank of the best Azir players.

Azir
Counter Picks

Ezreal

Lissandra

Ryze

Karma

Diana

Katarina

Yasuo

Morgana

Orianna

Win 54.19% 50.80% 49.10% 48.17% 48.04% 46.62% 46.61% 46.24% 46.00%
Delta 2.50% -2.82% -6.19% -2.67% -3.38% -3.71% -4.45% -3.96% -5.15%
Pick 0.56% 0.58% 3.98% 0.51% 0.88% 2.87% 3.41% 0.87% 6.75%
Azir
Countered By

Xerath

Aurelion Sol

Annie

Karthus

Twisted Fate

Vel'Koz

Swain

Ahri

Fizz

Win 35.18% 37.02% 37.64% 37.91% 39.00% 39.37% 39.55% 39.64% 40.07%
Delta -13.33% -10.40% -11.20% -10.22% -9.88% -9.64% -7.01% -7.01% -10.53%
Pick 2.03% 0.65% 1.62% 0.66% 3.56% 1.59% 0.84% 6.67% 1.68%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Cleanse

Removes all disables (excluding suppression) and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.

Teleport

After channeling for 4.5 seconds, teleports your champion to target allied structure, minion, or ward.

Ghost

Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.
Win 43.00% 43.49% 42.62% 44.59% 41.93% 43.07% 43.71% 38.77%
Pick 99.94% 32.54% 29.25% 10.51% 8.67% 7.91% 6.90% 4.10%
Starting Items
400

Doran's Ring

+60 Health
+15 Ability Power
+50% Base Mana Regen

Passive: Restores 4 Mana upon killing a unit.
0

Warding Totem (Trinket)

Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 60 - 120 seconds.

Stores one charge every 180 - 90 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player. Switching to a Lens type trinket will disable Trinket use for 120 seconds.)
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
350

Spellthief's Edge

+5 Ability Power
+2 Gold per 10 seconds
+25% Base Mana Regen

UNIQUE Passive - Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage and grant 8 Gold. This can occur up to 3 times every 30 seconds. Killing a minion disables this passive for 12 seconds.

Limited to 1 Gold Income Item.
350

The Dark Seal

+15 Ability Power
+25% Increased Healing from Potions
+100 Mana

UNIQUE Passive - Dread: Grants +3 Ability Power per Glory.
UNIQUE Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory total. Lose 4 Glory on death.
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Win 43.22% 43.02% 42.54% 44.07% 31.44% 42.86% 38.17%
Pick 95.39% 91.74% 56.56% 39.59% 0.72% 0.59% 0.58%
Early Items
(First 10 Minutes)
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
1100

Stinger

+35% Attack Speed

UNIQUE Passive: +10% Cooldown Reduction
75

Control Ward

Can only carry 3 Control Wards in inventory.

Click to Consume: Places a ward that grants vision of the surrounding area. This device will also reveal invisible traps and reveal / disable wards. Control Wards do not disable other Control Wards. Camouflaged units will also be revealed.

Limit 1 Control Ward on the map per player.
300

Dagger

+12% Attack Speed
900

Fiendish Codex

+30 Ability Power

UNIQUE Passive: +10% Cooldown Reduction
435

Amplifying Tome

+20 Ability Power
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
720

Negatron Cloak

+40 Magic Resist
Win 42.80% 43.90% 44.27% 41.49% 45.06% 42.18% 43.54% 44.13% 41.50%
Pick 56.62% 54.45% 45.83% 42.53% 40.68% 37.21% 14.48% 6.60% 5.28%
Item Sets
PAIRS
TRIPLES
QUADS
FULL BUILD
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.

2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

Win 46.87% 46.73% 44.73% 41.17% 44.96% 48.33% 48.22% 48.64% 54.80%
Pick 48.74% 4.64% 4.62% 4.28% 2.51% 2.44% 2.02% 1.96% 1.76%
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

Win 52.00% 56.91% 50.37% 49.87% 51.03% 46.89% 55.27% 53.55% 49.62%
Pick 11.97% 8.05% 7.97% 2.35% 2.12% 2.11% 1.45% 1.23% 1.23%
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

Win 58.60% 62.38% 53.17% 58.47% 56.99% 56.09% 50.88% 54.43% 55.10%
Pick 2.69% 2.31% 1.97% 1.88% 1.14% 0.97% 0.53% 0.49% 0.46%
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.

2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.

2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.

3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.

3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.

Win 57.23% 69.50% 58.78% 60.91% 57.30% 64.44% 50.00% 46.67% 72.41%
Pick 0.52% 0.44% 0.41% 0.34% 0.28% 0.28% 0.11% 0.09% 0.09%
First Item
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
Win 43.23% 43.81% 45.92% 40.05% 43.29% 49.25%
Pick 73.83% 6.84% 5.09% 4.03% 3.59% 1.66%
Time 15 min 15 min 14 min 15 min 15 min 13 min
Boots
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Ionian Boots of Lucidity

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Win 44.02% 45.44% 33.29% 39.55%
Pick 50.52% 39.97% 2.16% 1.24%
Time 17 min 15 min 17 min 18 min
Second Item
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
Win 46.88% 47.48% 45.63% 40.76% 47.77% 54.40% 49.31% 48.96% 50.91%
Pick 51.35% 13.22% 5.43% 4.78% 2.45% 2.41% 2.03% 1.65% 1.03%
Time 22 min 22 min 23 min 22 min 22 min 24 min 22 min 23 min 23 min
Third Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 51.57% 57.44% 50.72% 49.88% 50.87% 56.87% 56.60% 52.80% 54.42%
Pick 16.51% 11.04% 10.84% 10.56% 3.04% 2.48% 1.82% 1.45% 0.71%
Time 28 min 29 min 28 min 28 min 28 min 28 min 29 min 28 min 28 min
Fourth Item
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
Win 56.87% 57.89% 55.35% 57.76% 59.10% 59.02% 57.55%
Pick 9.94% 7.34% 5.14% 1.45% 1.39% 1.14% 1.10%
Time 34 min 35 min 34 min 34 min 34 min 34 min 34 min
Fifth Item
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
Win 56.29% 60.49% 56.99% 60.82% 55.05% 59.67%
Pick 2.41% 2.02% 2.01% 0.77% 0.62% 0.57%
Time 40 min 40 min 39 min 40 min 40 min 40 min
Popular Items
3000

Nashor's Tooth

+50% Attack Speed
+80 Ability Power

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
1100

Sorcerer's Shoes

+15 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
2750

Abyssal Scepter

+60 Ability Power
+60 Magic Resist
+10% Cooldown Reduction

UNIQUE Aura: Nearby enemy champions take 10% more magic damage.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 44.08% 47.48% 44.02% 45.44% 53.52% 50.07% 57.09% 44.47% 47.38%
Pick 88.85% 70.85% 50.52% 39.97% 30.71% 26.99% 23.72% 13.38% 8.58%
Time 16 min 22 min 17 min 15 min 30 min 27 min 32 min 23 min 19 min
Winning Items
2400

Guardian Angel

+60 Armor
+45 Magic Resist

UNIQUE Passive: Upon taking lethal damage, restores the greater of 700 Health or 30% of maximum Health and 30% of maximum Mana after 4 seconds of stasis (300 second cooldown).
3800

Rabadon's Deathcap

+120 Ability Power

UNIQUE Passive: Increases Ability Power by 35%.
3100

Liandry's Torment

+80 Ability Power
+300 Health

UNIQUE Passive - Eyes of Pain: +15 Magic Penetration
UNIQUE Passive: Spells burn enemies for 3 seconds, dealing bonus magic damage equal to 2% of their current Health per second. Burn damage is doubled against movement-impaired units.
3200

Luden's Echo

+100 Ability Power
+10% Movement Speed

UNIQUE Passive - Echo: Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 100 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
2650

Void Staff

+80 Ability Power

UNIQUE Passive: +35% Magic Penetration.
2900

Zhonya's Hourglass

+70 Ability Power
+45 Armor
+10% Cooldown Reduction

UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
2700

Rod of Ages

+300 Health
+300 Mana
+60 Ability Power

Passive: Grants +20 Health, +10 Mana, and +4 Ability Power per stack (max +200 Health, +100 Mana, and +40 Ability Power). Grants 1 stack per minute (max 10 stacks).
UNIQUE Passive - Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.
2600

Rylai's Crystal Scepter

+300 Health
+75 Ability Power

UNIQUE Passive: Damaging spells and abilities reduce enemy movement speed by 20% for 1 second.
2900

Morellonomicon

+100 Ability Power
+400 Mana

UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Dealing magic damage to champions below 35% Health inflicts Grievous Wounds for 8 seconds.
UNIQUE Passive: Kills and Assists restore 20% of your maximum Mana.
Win 58.78% 57.09% 55.47% 54.67% 53.52% 50.07% 49.21% 47.48% 47.38%
Pick 1.58% 23.72% 5.77% 5.75% 30.71% 26.99% 1.97% 70.85% 8.58%
Time 38 min 32 min 30 min 29 min 30 min 27 min 15 min 22 min 19 min
Abilities
Skill Order Win Pick
W
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
52.53% 70.55%
W
Q
Q
E
Q
R
Q
W
Q
W
R
W
W
E
E
50.73% 7.59%
W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
49.74% 6.51%
W
Q
E
Q
Q
R
W
W
W
W
R
Q
Q
E
E
55.56% 2.40%
W
Q
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
44.89% 2.07%
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks
PARTIAL RUNES FULL RUNES

Greater Mark of Magic Penetration

+0.87 magic penetration
x 9

Greater Mark of Attack Speed

+1.7% attack speed
x 9

Greater Mark of Ability Power

+0.59 ability power
x 9

Greater Mark of Magic Penetration

+0.87 magic penetration
x 6

Greater Mark of Attack Damage

+0.95 attack damage
x 9

Greater Mark of Magic Penetration

+0.87 magic penetration
x 8
+0.87 magic
penetration
+1.7% attack
speed
+0.59 ability
power
+0.87 magic
penetration
+0.95 attack
damage
+0.87 magic
penetration
Win 42.88% 44.98% 38.35% 44.37% 32.89% 39.89%
Pick 60.39% 24.49% 1.97% 1.44% 1.40% 1.13%
Seals

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)
x 9

Greater Seal of Armor

+1 armor
x 9

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)
x 5

Greater Seal of Armor

+1 armor
x 4

Greater Seal of Scaling Health

+1.33 health per level (+24 at champion level 18)
x 6

Greater Seal of Armor

+1 armor
x 5

Greater Seal of Health

+8 health
x 9

Greater Seal of Scaling Armor

+0.16 armor per level (+3 at champion level 18)
x 9
+1.33 health per
level
+1 armor +1.33 health per
level
+1 armor +1.33 health per
level
+1 armor +8 health +0.16 armor per
level
Win 45.34% 40.52% 40.31% 41.20% 45.42% 43.52% 41.18% 41.23%
Pick 44.81% 35.60% 2.61% 2.50% 1.81% 1.69% 1.43% 1.12%
Glyphs

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
x 6

Greater Glyph of Magic Resist

+1.34 magic resist
x 9

Greater Glyph of Magic Resist

+1.34 magic resist
x 3

Greater Glyph of Ability Power

+1.19 ability power
x 9

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
x 3

Greater Glyph of Scaling Cooldown Reduction

-0.09% cooldowns per level (-1.67% at champion level 18)
x 9

Greater Glyph of Scaling Ability Power

+0.17 ability power per level (+3.06 at champion level 18)
x 9

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
x 9

Greater Glyph of Magic Penetration

+0.63 magic penetration
x 9
-0.09% cooldowns
per level
+1.34 magic
resist
+1.34 magic
resist
+1.19 ability
power
+0.17 ability
power per level
-0.09% cooldowns
per level
+0.17 ability
power per level
+0.16 magic
resist per level
+0.63 magic
penetration
Win 45.89% 41.09% 44.99% 42.88% 45.11% 41.12% 44.11% 43.10% 49.09%
Pick 28.39% 27.31% 19.02% 8.73% 6.16% 5.20% 3.45% 3.15% 1.03%
Quintessence

Greater Quintessence of Ability Power

+4.95 ability power
x 3

Greater Quintessence of Ability Power

+4.95 ability power
x 2

Greater Quintessence of Attack Speed

+4.5% attack speed
x 3

Greater Quintessence of Ability Power

+4.95 ability power
x 1

Greater Quintessence of Attack Speed

+4.5% attack speed
x 1

Greater Quintessence of Attack Speed

+4.5% attack speed
x 2
+4.95 ability
power
+4.95 ability
power
+4.5% attack
speed
+4.95 ability
power
+4.5% attack
speed
+4.5% attack
speed
Win 43.11% 43.06% 42.06% 45.27% 42.18% 44.23%
Pick 83.71% 5.40% 4.37% 3.33% 2.78% 2.11%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
43.76%
27.27%

Sorcery

+2.0% increased Ability damage
43.00%
71.42%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
42.12%
19.70%

Feast

Killing a unit restores 20 Health (30 second cooldown)
43.66%
71.73%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
40.87%
5.47%

Vampirism

+2.0% Lifesteal and Spell Vamp
43.68%
35.64%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
43.34%
81.32%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
41.77%
20.51%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
43.58%
43.83%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
43.51%
32.20%

Battering Blows

+7% Armor Penetration

Piercing Thoughts

+7% Magic Penetration
42.92%
3.46%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 15%). Against minions gain 50% benefit (25% for ranged champions).

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
43.40%
3.48%

Wanderer

+3% Movement Speed out of combat
41.32%
22.14%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
43.49%
78.26%

Runic Affinity

Buffs from neutral monsters last 15% longer
45.17%
3.84%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
42.36%
58.53%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
43.81%
36.99%

Merciless

Deal 3% increased damage to champions below 40% Health
43.26%
86.09%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
43.76%
39.59%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
40.23%
2.17%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
39.82%
3.18%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
43.17%
93.91%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
43.18%
81.03%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
42.08%
15.39%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
43.04%
95.72%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
38.85%
3.26%

Unyielding

+5% Bonus Armor and Magic Resist

Explorer

+15 Movement Speed in Brush and River

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
37.37%
2.92%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
38.93%
1.99%

Veteran's Scars

+50 Health
37.28%
2.96%

Insight

Reduces the cooldown of Summoner Spells by 15%
37.63%
3.27%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.4

Last 7 Days Platinum+ Only

32,016

Azir Games Analyzed

Lolalytics Builds

Top Azir's Wordwide

56.02% Win Rate

Analyzing 673 games played by the top 80 Azir players worldwide over the last 7 days. The average rank of the top Azir's was Diamond IV.

Taking into account win rate and summoner rank Azir is ranked 72 amongst all champions in the hands of an expert.

Maximum 50 summoners are used per region with a minimum of Diamond V and 50 games played on Azir to be elegible.

Click Here for a Complete List of Champions

Best Azir Worldwide

Rankings is a new LoLalytics feature. The summoner profiles linked below are in an early BETA state.

NameWinGames
1
57.97% 69
2
I
61.19% 219
3
60.71% 168
4
54.92% 122
5
I
55.93% 270
6
I
62.50% 88
7
I
54.08% 98
8
I
55.70% 79
9
II
55.59% 313
10
I
52.13% 94
11
I
52.94% 85
12
I
56.86% 102
13
I
52.78% 72
14
II
59.55% 89
15
I
50.94% 53
16
IV
57.66% 333
17
IV
56.39% 266
18
II
53.23% 124
19
II
55.71% 70
20
IV
55.41% 157
21
IV
57.55% 106
22
III
52.65% 264
23
III
58.06% 62
24
II
52.05% 73
25
IV
53.69% 149
26
III
57.69% 52
27
IV
62.50% 72
28
IV
56.41% 78
29
IV
54.22% 83
30
III
54.69% 64
31
III
54.55% 66
32
V
54.34% 173
33
III
53.16% 79
34
V
56.50% 177
35
IV
62.07% 58
36
III
54.55% 55
37
III
51.16% 86
38
V
55.32% 188
39
V
56.06% 132
40
IV
64.15% 53
41
V
57.83% 83
42
V
59.06% 171
43
V
58.72% 109
44
V
52.59% 116
45
IV
51.90% 79
46
V
58.52% 135
47
V
52.66% 188
48
V
53.75% 80
49
V
54.69% 256
50
V
58.23% 158

Click for Top 50 Expert Azir's

A minimum of 50 ranked games on Azir and Diamond Rank and above is what is required to be on the list. Rankings take in consideration win rate, current rank and number of games played on the champion.

Average Azir Game Stats

Physical Damage: 1476 (6.91%)
Magic Damage: 19718 (92.30%)
True Damage: 168 (0.79%)
Total Damage Dealt: 21363
Total Damage Taken: 19499
Healing: 2132

Kills: 5.59
Deaths: 6.31
Assists: 6.53
Largest Kill Spree: 2.53
Gold: 12,039
CS: 188
Jungle CS: 9.65
Enemy Jungle: 2.79
Analyzed: 32,016

Azir Base Stats

Health: 604.4 (+80)
Health Regen: 7.474 (+0.55)
Mana: 392.56 (+42)
Mana Regen: 6.8 (+0.8)
Move Speed: 325
Attack Damage: 54.8 (+2.8)
Attack Speed: 0.638 (+1.5%)
Attack Range: 525
Armor: 22.04 (+3)
MR: 30 (+0)